I don't necessarily wanna keep going down this Batman road, but I think we're getting close to the real point of contention, here, and it applies to the thread topic very well, so I'm going to keep going down it, at least for a while, and try to keep bringing it back to the main topic.
Dannyalcatraz said:
Bats plans on beating Supes with his wits. And he's like that not by being an inherently superior version of humanity but by taking the time to think things through.
His Wits are inherently superior. His ability to think things through is inherently superior. No actual person has any of this capability, no matter how hard they try.
A D&D character should have these abilities, and by having these abilities, they would be innately superior to any actual person.
The abilities would hopefully be expressed in ways that would not require players to be mythic geniuses, so that we'd give the rogue something like
I Knew You Would Do That that lets them automatically declare an attack a miss every so often (for instance).
This is how warriors influence the world just as much as wizards: if they are allowed to be truly superhuman, as wizards are.
Dannyalcatraz said:
He's Batman because he's driven to a point of borderline insanity- a person who has a detailed plan to take down each and every superhuman in the world, regardless of their expressed morality or numerous deeds for good or ill is not truly sane- not because he's somehow inherently better than anyone else in the world.
This ability *makes* him better than anyone else in the world. That's why he's unlike any other human being who has ever lived or will live. He is above and beyond with skill.
"Insanity" is just a mythic weakness, exactly like Achilles' rage, or Odysseus's tendency to piss off Poseidon. It is part of what makes him beyond other people. Even his failings are more deep than any actual person's could ever be.
No one -- sane or not -- has the abilities that Batman has, and no one ever could, no matter how careful, no matter how practiced, no matter how insane, because Batman is not a realistic character born of the actual world, he is a fantasy character, born of legends and adolescent power fantasies.
As are other warriors in fantasy literature.
D&D fighters are not allowed to have these abilities, though, because without explicit magic being used, D&D does not let people break reality in the ways that Batman breaks reality.
"Batman" is the destination he reached by force of will and training, helped along with essentially a blank check from his wealth, not some inherent property foretold in his lineage. Its what he made himself into, not what he was from the beginning.
His ability to do that is a
fantasy.
It is not something that any person could ever actually do.
It gives him the ability to do things that no person could ever actually do, things no less fantastical than cutting down mountains with a sword or wrestling the Nemian Lion or flying because you've been given a special pair of boots by the deity of travel.
D&D warriors deserve those abilities, too. They deserve to be able to break reality like the warriors in fantasy literature do. Like Batman and Naruto and Orpheus and Gilgamesh do.
If you're arguing that Batman is somehow "a normal person" while Hercules is not, you are defining "a normal person" is a way that is very, very odd to me, and not in line with any fantasy literature that I am aware of.