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[M&M2e] Red Sands Chronicles

Brian focuses on a Wasteland Ghost....
WG3 Tough: 14 vs 20 --> Bruised, Stunned
... causing it to ignite on fire. The Wasteland Ghost immediately drops and begin roll on the ground.

Brian then vanishes from sight.
Brian Stealth: 16

* * * * * *​

[Sblock=Round 3 Initiative]Group 1: Group
........Brian
........Seif

........Deezy
........Sahid

Group 2: Wasteland Ghosts
... Near Gate

......WG 2
......WG 8 *Fleeing*
... Near Crucifix
......WG 3 *Stunned until Round 5*
......WG 4
......WG 5 *Stunned until Round 4*
......WG 6 *Stunned until Round 5*

... Near Rail way
......WG 9 *Stunned until Round 5*
......WG 10

Names in red has not acted.
[/sblock]
[sblock=Round 3 Status Update]
Brian: *Hiding DC 16*
Crucifix: -4 Toughness
WG 2: Concealed vs Normal Vision, Hide 13
WG 3: Bruised 2, Stunned until Round 5
WG 5: Staggered, Stunned until Round 4
WG 6: Staggered, Stunned until Round 5
WG 8: Bruised 1, Fleeing
WG 9: Bruised 1, Staggered, Stunned until Round 5
WG 10: Bruised 1
[/sblock]
 
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Deezy swears under her breath and maneuvers the Beast to catch as many mutants as she can in the effective area of the machine's anti-personnel munitions. They fire with a *cough-whizz*, then airburst with satisfying reports, spraying shrapnel over the hapless muties!

(Area is 10' wide by 40' long)
 

Deezy begins to spray hot lead towards wasteland Ghosts 9 and 10...
WG 9: 22 vs 11 --> HIT
WG 9 Tough: 13 vs 19 --> Bruised, Stunned
WG 10: 22 vs 15 --> HIT
WG 10: vs 19 --> Staggered, Stunned

... hitting both of the mutants, stunning both of them exasperating Wasteland Ghost 10's wounds.

Wasteland Ghost 2 begins to crossed towards the left side of the settlement, while in stealth.
WG 2 Stealth: 23

Wasteland Ghost 3 is rolling on the ground.

Wasteland Ghost 4 lets out a horrid scream...
Seif Will: 22 vs 14 --> No Effect!
Brian Will: 27 vs 14 --> No Effect!

... but fails to affect both Brian and Seif.

Wasteland Ghost 5 puts out his fire.

Wasteland Ghost 6 is stunned.

Wasteland Ghost 8 flees out of the settlements gates.

Wasteland Ghost 9 is stunned.

Wasteland Ghost 10 is stunned.

* * * * * *​

[Sblock=Round 4 Initiative]Group 1: Group
........Brian
........Seif
........Deezy
........Sahid

Group 2: Wasteland Ghosts
... Left Side

......WG 2
... Near Crucifix
......WG 3 *Stunned until Round 5*
......WG 4
......WG 5
......WG 6 *Stunned until Round 5*


... Near Rail way
......WG 9 *Stunned until Round 5*
......WG 10 *Stunned until Round 5 *

Names in red has not acted.
[/sblock]

[sblock=Round 4 Status Update]
Brian: *Hiding DC 16*
Crucifix: -4 Toughness
WG 2: Concealed vs Normal Vision, Hide 23
WG 3: Bruised 2, Stunned until Round 5
WG 5: Staggered,
WG 6: Staggered, Stunned until Round 5
WG 9: Bruised 2, Staggered, Stunned until Round 5
WG 10: Bruised 1, Staggered Stunned until Round 5
[/sblock]
 
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Brian Shaughnessy

Spontaneous fires continue to flare, this time attempting to engulf the ghost who so recently shrieked.

OOC: Ignite vs. WG 4
 

Scowling furiously, Deezy pulls up the gyrocannon control again and aims it at the nearest mutant who had been caught in the pepperbox attack and was now reeling from concussion and shrapnel.

"I have you now," she intoned darkly, and pulled the firing catch!

(OOC - Okay, from now on Relique gets to roll my attacks!)
 

Brian focuses on the Shrieking mutant and causing it be engulfed in flame...
WG 4 Tough: 19 vs 20 --> Bruised
Brian Stealth: 24

... burning it's flesh. Brian then vanishes from sight.

"I have you now," Deezy opens fire on the stunned mutant.....
Deezy Attack: 7 vs 11 --> Miss
....and misses.

(OOC - Okay, from now on Relique gets to roll my attacks!)
OOC: The dice roller really seems to hate you..
OOC: I'm back, will be posting soon.
OOC: Welcome back!

* * * * * *​

[Sblock=Round 4 Initiative]Group 1: Group
........Brian
........Seif
........Deezy
........Sahid

Group 2: Wasteland Ghosts
... Left Side

......WG 2
... Near Crucifix
......WG 3 *Stunned until Round 5*
......WG 4
......WG 5
......WG 6 *Stunned until Round 5*


... Near Rail way
......WG 9 *Stunned until Round 5*
......WG 10 *Stunned until Round 5 *

Names in red has not acted.
[/sblock]

[sblock=Round 4 Status Update]
Brian: Hiding DC 24
Crucifix: -4 Toughness
WG 2: Concealed vs Normal Vision, Hide 23
WG 3: Bruised 2, Stunned until Round 5
WG 4: Bruised 1
WG 5: Staggered,
WG 6: Staggered, Stunned until Round 5
WG 9: Bruised 2, Staggered, Stunned until Round 5
WG 10: Bruised 1, Staggered Stunned until Round 5
[/sblock]
 
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Wasteland Ghost 4 lets out a horrid scream...
What that was supposed to accomplish, nobody knew. (Intimidation?)

Seif simply dodged the spittle and slashed at the shrieking beast, missing.

Brian, for himself, 'simply' lit up the ghost like an overeager fuel rag. Ouch! :)

Brian focuses on the Shrieking mutant and causing it be engulfed in flame...... burning it's flesh.
Seif jerked back from the flames, feeling the sudden heat wash over him -- fire, flamethrowers, bodies burning, the smell of roasting flesh, there and now...

Back to now: "We are hitting them too hard!" He almost - almost - laughed at the thought. "They do not have time to run away." Accordingly, dutifully, he backed off from the fight and... waited, arms crossed.

[sblock=Like THIS]
binder-fred-albums-characters-picture1198-seif-al-mariam-widescreen.jpg
[/Sblock][sblock=Actions]Impale vs Ghost 4. 1d20+6=10. Missed. Notice vs Ghost 2 = 1d20+10=23. Move to Plazza's left, where the hidden ghost is going. Seif will try to act as if he has NOT seen the ghost, hoping it will attack and he can give it the surprise of its life. :devil:

By the way, is Brian to the left of the plazza? Could make a difference next round. [/sblock]
OOC: Welcome back, VV. Hope I haven't mangled Sahid's rep too bad while you were gone. ;)
 
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