DracoSuave
First Post
Ta da!
Avenger, Invoker, Druid, Sorceror and Swordmage seems to be streets in front of the other classes.
Tho... you don't need more than 10... one per level you get a power.
Ta da!
Avenger, Invoker, Druid, Sorceror and Swordmage seems to be streets in front of the other classes.
Tho... you don't need more than 10... one per level you get a power.
Hmm...where are the rules for MC Assassin?
Also, still haven't found that Ancient Soul Feat...or Hurl Breath, for that matter. Sources?
179/182
Not recognizing the notation there.
Hmm...where are the rules for MC Assassin?
Also, still haven't found that Ancient Soul Feat...or Hurl Breath, for that matter. Sources?
A dragon sorcerer using his breath weapon every turn in exchange for minor damage (between 1 and 4) is pretty cool, flavorwise, and at low levels is decently powerful. Obviously it's not something to do at level 30.Hell, the hurl breath trick is even more BoR (and, you know, actually effective) than the silly Lightning Dagger one. That said, you've basically got a feature that is either so corner-case that it can't be factored into your plans at all (although it does come with a damage bonus on your breath weapon) or that you have to relax BoR a bit to make work. So if the GM will let it fly, fine; if not, well, it's a fun theoretical optimization.