StreamOfTheSky
Adventurer
Well, Endure Elements is a level 1 spell with a 24 hour duration, even on a wand. So it's not a real problem even if the DM tries to enforce "realism."
Well, that is hardly surprising, since only a madmen would walk around in metal armour in 40 degrees celsius or more. Those heathens were mostly wearing lighter armour, more suitable to the climate. Another thing DnD fails to reflect. The risk of dehydration, heat exhaustion and overexhertion in warm climates, and the chill of cold climates or the effect of wearing large amounts of steel in anything but a moderate climate.
DnD stories are about heroics, not overcoming local climate. Once the game selects to ignore these issues, it is difficult to reflect real life choices cultures were forced to make with regards to armour, and its performance. There was more at play than price / dex mod.
Madness?Well, that is hardly surprising, since only a madmen would walk around in metal armour in 40 degrees celsius or more.
Races of Faerûn has the magical Armor of Cooling, which is Chainmail with Endure Elements tacked on. Much appreciated in Calimshan...
The best analogy I can think of are a couple of elemental shields from final Fantasy 6. The Fire Shield absorbs fire damage and nullifies ice, while the Ice Shield absorbs ice and nullifies fire.So Armor of Cooling would protect you from the cold as well, interesting....