That wasn't the issue. The issue was building a world consistent with the implications of the rules. You had made the claim that 4e was more difficult than 3e because improvising new rules is more difficult and I was pointing out that rules that already exist that could later be discovered to reaosnably alter the rules is also damaging and 3e has more of them. And so by way of example, I gave Zone of Truth, Wall of Iron, and Lyre of Building.Has anybody here really expressed concern for Zones of Truth and Walls of Iron affecting their own game (and not someone else's hypothetical game)?
It doesn't matter whether anybody expressed a problem with them in play, because we're discussing world building and world building occurs before play. The DM builds a world consonant with the rules as they exist. Later, as he improvises rules, he improvises rules that fit his world.
Are you now dropping the whole worldbuilding point that you raised. I'd be thrilled as you still haven't expressed how this relates to the issue of dissociation.
So you didn't make a comparison about the ease of world-building between 3e and 4e?You introduced the Wall of Iron so that you could make a point against a claim that doesn't exist on this thread.