[LPF] Expansion

Veniarus having joined Ariel at the table listens to her with a look of bemusement, he turns to Kalius and says "I am going to dismiss you now so I can show this young lady one of my other abilities." Kalius simply nods his acknowledgement at which Veniarus touches the glyph on his forhead and speaks a word in ancient Elven. for a few moments Kalius shimmers but then he fades from existence as if her were never there in the first place. After that, Veniarus stands up, and moves his hands in an intricate set of patterns while chanting in the same ancient elven that he had used to dismiss Kalius. After a few moments a pure white Eagle manifests on Veniarus' shoulder from no where.

Veniarus smiles "Would it interest the little lady to know that this Eagle is a Celestial Eagle?"

OOC: Technically it is also Entropic, but lets not tell Ariel that okay?

 
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Ariel Esimae, Female Aasimar Cleric

Ariel looks at the eagle a little dubiously, thinking the centaur with the big hammer would be more effective, "Umm, sure that is of interest... How is it supposed to help against an undead skeleton?"

[sblock=Mini Stats]Initiative: +2
AC: 22 (20 without shield, 18 flat-footed, 12 Touch) +2AC Barkskin
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: None

Current Weapon in Hand: Longspear
Javelins: 5/5 Remaining

Fire Bolt: 5/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 1/4 (Bless, Doom, Shield of Faith, Burning Hands)
2nd Level 2/3 (Hold Person, Lesser Restoration, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Audra is more than willing to let the others, who exerted themselves far more physically than she, simply entangling the escapee whom she winks and waves to as he is lead away, in an effort to further humiliate him and drive his male ego down. The guards who want to hear the tale are treated to a wild yarn of action as she dresses it up with a few exaggerated motions, sounds and dramatic pauses. As she describes the actions of her companions, she points them out, attempting to really impress the guards. The more friends they have the better, no? She concludes with the detailed struggle between herself and one of the thugs while her companions dealt with the leader giving only slight mention to the fire and more the effort and care her companions took not to do too much damage to the items in the warehouse. She dose this without stretching the truth or adding flavor to the occurrences. Once the guards are happily drinking away, she excuses herself as she catches Ariel's wave and crosses to the table where she and others have seated themselves. Audra carries a glass of wine with her and sits down, elbows on the table and chin resting on her hands.

I used to tell stories to some of the kids back home when there were storms and such. As for weapoins, I have an axe upstairs with my other goods. For bludgeoning, I have that covered as well.

She lifts her chin, extends one hands fingers out, then flattens it back out and returns her chin to her hand.

Though I may or may not take one last trip before he depart in the morning to procure something. I'm not certain as yet just how useful it would be. Besides helping me keep my balance. It will also be interesting to see what we hear from Megan and Saktouk. I hope they didn't meet any misadventure along the way.

Her tone is much more somber than the appearance she is putting on with the casual posture. Her eyes are on the drinking guards. Her attention is drawn back by the dismissal and then the summoning of the eagle. She listens to the conversation, but keeps her eyes on the bird, watching it curiously.
 

Saktouk Bekloric, half-orc monk

[sblock=Megan & DM]Saktouk waits to see if Megan happens to have what the woman's after, keeping quiet until after the landlady has left earshot.

"If'n you really want up there, I can give climbing up a try, though like as not someone might call the guard down on us, they see a couple folk scaling the outside of a building.

"Might have to let this one go and make do with what we have, aye?"
[/sblock]

[sblock=mini stats]Saktouk Bekloric
Initiative: +2
Perception: +6
AC: 15 (12 flat-footed, 15 Touch)
HP: 13 Current: 13
CMB: +4 CMD: 19 Fort: +4 (+6 vs poison & drugs, +8 vs alcohol)
Reflex: +5 Will: +5

Conditions in Effect: none

Current Weapon in Hand: unarmed
Shuriken: 20/20 Remaining

Elemental Fist: 1/1 remaining[/sblock]
 

"Well, technically, Kalius would be a better offense against the Skeleton. However, Kalius is not an infallible warrior. He can be defeated. And it takes me too long to summon him again in the midst of battle should he be defeated. Hence why most of my spells are geared towards keeping him alive. If he does fall in battle however, summons such as these are my fallback position as I can summon them far more quickly than I can Kalius and with far less danger. They may not be able to inflict the same amount of damage as Kalius is able to, however they afford me a wider variety of advantages against a wider variety of foes. The Eagle for example gives me both a Piercing attack and a slashing attack. If bludgeoning is called for I can call a small horse as well. If stealth is necessary, I can even call a poisonous frog..." He gives Ariel a wry look that says 'just try to stop me!' he then continues with his explanation, "In short I am almost as versatile in my ability to summon things as would be most any other type of Mage, even though my supply of spells is rather limited."
 

Megan watches the backside of the landlady disappears before answers Saktouk, "I bet you there are some goodies up there, but I agree there is no point in breaking the law. We'll come back tomorrow with the warrant. Let's hope the landlady doesn't clean out the place before we come back."

Back at the Cloakwork Boar, Megan is met with cheers as news of the bandits' defeat has spread among the inn's patrons. She first accosts the guards and inquires on the search warrant, then rejoins her companions to explain their situation.

"Once we searched their hideout, collect our reward, and do some last-minute shopping, we'll be good to go. But tonight, let's party! Where's my merbeer?"
 

Saktouk Bekloric, half-orc monk


"Once we searched their hideout, collect our reward, and do some last-minute shopping, we'll be good to go. But tonight, let's party! Where's my merbeer?"

Saktouk visibly perks up at the mention of drink.

"Oh, aye! Merbeer! I cannae hear about a new beer and pass it up. The dwarves at the monestary would sure'n disown me if I did."

[sblock=mini stats]Saktouk Bekloric
Initiative: +2
Perception: +6
AC: 15 (12 flat-footed, 15 Touch)
HP: 13 Current: 13
CMB: +4 CMD: 19 Fort: +4 (+6 vs poison & drugs, +8 vs alcohol)
Reflex: +5 Will: +5

Conditions in Effect: none

Current Weapon in Hand: unarmed
Shuriken: 20/20 Remaining

Elemental Fist: 1/1 remaining[/sblock]
 

The evening passes quietly, with both Adolfo and Two Tails and just before you head for bed, at the shift of duty, a note with a bag of coins is brought to you by one of the guards coming off duty. The bag held the equivalent of 160 gp for each person in gems and various coinage.

Recognizing Saktouk and Veniarus, one of them provides an update on the captain's reception when the general found out out about his stunt. Far from getting out of work, he has been permanently assigned to the special projects wing, where his "creative" ways of doing jobs can be put to good use, a fact that has driven the man to a drunken stupor as his visions of basking in the glory of the uniform while lounging on his father's estate with the occasional parade to impress the ladies were rapidly fading away.

Another one says that aside from a few weapons, the bandits really didn't have much inside their rooms; like most in their trade, they were the "spend as you get it" sort of people, though if the brief questioning of the captured toughs were even remotely true, they were on the more successful end of the industry, so when they had money to spend, they tended to have a fair bit. The leader had already pissed off his questioners and literally lost his head after a series of unhelpful answers; the toughs were sitting in jail still, debating on how to salvage their both their personal honor and their lives, a debate several Navy ship captains were fueling with various promises, some believable, some not.
The one thing they understood perfectly was that their old careers were quite effectively over.

Adolfo pulls the two newcomers off to the side, and explains the larger task of he and his brothers trying to acquire a massive abandoned estate just outside Venza to move their business operations to, and how all that remained in that task was to travel back to said estate and retrieve some family heirlooms for those in the family who currently owned who still cared about such things. If they were interested in joining the endeavor, they would be provided horses, meals and rooms for the more usual method of travel, which would take a little over a week counting business stops and such.
 

"Yes, I will come. Else I would have little in the way of getting back to Venza cheaply. So I might as well accompany you. But alas now I must retire and rest so that I might reclaim my lost spells in the morrow. I assume rooms will be provided for us?" Veniarus asks, the Eagle he had summoned earlier had long since disappeared back into the Æther from which it had been summoned. However Veniarus at random intervals had summoned a new animal from his bag of tricks in order to entertain the Gnome Children, nothing overly dangerous, but simply some of the more mundane animals in his repertoire.
 

Saktouk Bekloric, half-orc monk

"Sure'n I'd be happy to help reclaim family heirlooms for ye," the half-orc says merrily, having rather quickly sampled several of the local alcoholic specialties. "Truth be told, I dinnae enjoy the teleporting so much." He takes a very long draught of his most recent alcoholic experiment, clearly seeking to drown the memory of magical transport.
 

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