MichaelSomething
Legend
Why does WOTC have to do it? Paizo's all over 3.5 like orcs on pie!
First we should stay away from words like "demand" because they put an ugly tone on this conversation that isn't productive.
The original post never even touched the financial viability of a "Classic" brand.
3. Publishing more support for 3.5 like "the Complete Fey" and other new ideas (Seriously they won't run out of ideas ever)
No it doesn't. And I won't stay away from words that accurately describe how I percieve the discussion.First we should stay away from words like "demand" because they put an ugly tone on this conversation that isn't productive.
Quite honestly, I'm not quite sure what you're claiming anymore, since it seems to change slightly with every iteration.GregoryOatmeal said:But anyway - I never claimed the edition treadmill was unprofitable, and I never claimed D&D could sell like Monopoly. I think I already said it wouldn't in another reply to a person claiming "D&D will never break Monopoly's record of selling 2million copies a year!". The original post never even touched the financial viability of a "Classic" brand. But I still believe it's possible to pull in new demographics. The edition treadmill doesn't work for everyone and they should address that with a separate product line.
And maybe you're really reaching now.GregoryOatmeal said:That's a good point. But maybe they don't buy books because they feel like the game's going to change after they buy them and they'll have to buy them again? I know it's primarily laziness and cheapness.
Actually, it demonstrates absolutely nothing of the sort. All that it demonstrates is that Paizo has been successful in marketing their product to their customers. A large part of their success is their ability to produce adventures that customers want. There's no way to figure out how much of an issue their game as a continuing legacy of 3.5 figures into their success, or which direction those customers would go given a change in the market.GregoryOatmeal said:I know 3.5 isn't everyone's favorite edition (if I were dictator I'd make it C&C) but Pathfinder demonstrates 3.5 is the most profitable edition to retroclone.
By essentially doing more of what they were doing when they stopped publishing 3.5 stuff, because it was no longer profitable enough and they had a business need to issue a new edition?GregoryOatmeal said:WOTC could profit off of this market by:
Just because A happened and then B happened doesn't mean that A caused B. You need to do quite a bit more work to demonstrate that what you believe to be true about this market actually is true. I think that there's a lot of very compelling evidence to suggest that your business model is based much more on wishful thinking than reality.GregoryOatmeal said:I know not everyone agrees that 3.5 is "classic D&D" but the very existence of a Pathfinder is a powerful indication that a large block of people consider 3.x their definitive D&D. They are a profitable demographic that doesn't care much for change or the edition treadmill. WOTC gave up on profitting from them and supporting them with new products and they shouldn't have.
I'd argue that the majority of Pathfinder's customers were big fans of their adventure paths, and that was the gateway that brought them to the Pathfinder game, not the fact that Pathfinder is "3.75."
Looking at the number of people still playing 3.x, and looking my own personal experiences, I think that a majority of PF's customers were looking for 3.75, or at least a well-supported D&D that wasn't 4e.
Looking at the number of people still playing 3.x, and looking my own personal experiences, I think that a majority of PF's customers were looking for 3.75, or at least a well-supported D&D that wasn't 4e.