Cleon
Legend
I agree with everything discussed since my last post.![]()
Don't forget to give the Kappa-Ti the Water Dependent SQ then.
Updated Vampiric Kappa Working Draft.
Updated Kappa-Ti Working Draft.
I agree with everything discussed since my last post.![]()
Do we just need flavor and tactics, then?
I guess I'd start with a variant of the kappa-ti's tactics:
A vampiric kappa is a cunning combatant. It uses its spells to bewilder and weaken opponents, then delights in grappling and draining blood from its opponents. Vampiric kappa try to take opponents by surprise. This may be as simple as leaping from the water, but they may use disguise self to appear as a harmless fisherman, or conceal their approach with an obscuring mist or invisibility spell.
Vampiric kappa are not cowardly, but spurn needless risk to their own lives. They prefer to ambush lone travelers, and rarely attack groups without trying to split them up first. A vampiric kappa will readily retreat if it meets effective resistance, but may return to attack again once its fast healing heals its wounds, thereby wearing down tough foes. It is wise enough to give up and seek easier prey if an opponent proves too powerful for it.
Vampiric kappa are known to prey on their common kappa and kappa-ti cousins.
Ahh, that looks better, thanks.
I guess just something pretty similar to the other kappas, just perhaps that they're a bit meaner and cannabilistic.