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Dumberest D&D tropes and combinations (any edition)

Double-wielding swords or even worse, double-wielding giant hammers.

Clerics since OD&D right on through Fourth: a cleric should not be a combatant. The examples people always use are either religious knights (id est, paladins) or else examples from fantasy written after the baleful effects of OD&D. But I just refluff clerics as knights templar/jihadists/paladins and carry one with it.

Friar Tuck was a skilled swordsman

anyway OP -= Colour-coded dragons
 

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In 4th edition, there's a 'race' called revenant, which is basically an option for a Crow-esque semi-undead body holding the soul of a person who was betrayed or who is needed by the goddess of death to fulfill some sort of mission. If, say, your favorite dwarf is killed, you could get resurrected, or you could work out with your DM that you've been brought back as a revenant. Then you pick the 'dwarf revenant' option, so you've got a mix of dwarf powers and undead vengeance powers.

So far, so good. It's cool. It's flavorful.

Early in 4th edition, the digital Dragon magazine published a couple feats that you could take to reflect a 'vampiric heritage.' Y'know, like if you wanted to play someone like Blade, born to a mother who was maybe bitten by a vampire but not turned, or something like that. It gave you the ability to drink blood to regain health. Again, cool, flavorful, gives PCs something fun.

Then in the 'Heroes of Shadow' book, they created a whole race of people who had connections to vampires. I'm not sure exactly how Vryloka work -- if they were people granted semi-vampiric powers by an undead lord, or if they were some sort of vampire race (which, while not consistent with Bram Stoker, is at least an idea that shows up in some vampire low). Okay, whatever. You're part of a proud bloodline with magical powers that make you somewhat immortal. Independently there's nothing wrong with that.

The same book, though, included a straight-up Vampire 'class,' which is necessary because 4e doesn't use templates. You could make, say, an elf vampire, or a halfling vampire, and the vampire class gives you options that fit all the classic Dracula stuff -- turning into a bat, beguiling with a gaze, sucking blood, climbing on walls. Good times. Very classic, and since it's a race you can combine it with any class and, if the DM's cool with it, you can have a full-fledged PC vampire. Sure, it's possible to have something like a warforged vampire (I guess he preys on oil cans), but hey, it's fantasy. You can have a vampire curse on a golem if you want.



But.

You can also make a revenant who in his former life was a vryloka, whose class is vampire, with the vampiric heritage feat. So apparently he was from a semi-undead race, and his mom was a full vampire, and later she turned him into a full vampire too, but then was destroyed and reincarnated into a different type of undead body. Yes, in 4e, you can have a quadruple vampire.
 

Friar Tuck was a skilled swordsman

anyway OP -= Colour-coded dragons

Moses was a warrior. And Muhammad. Religious folk have been making war throughout history. :D

The only pre-D&D, swords & sorcery kinda fighting priest that I can think of, is Rakhir the Red Archer, warrior-priest of Phum from M.M.'s Elric stories.
 

Fully stocked dungeons that are known by every adventurer in the land. You would think that the last twenty adventuring groups would have depopulated the entire dungeon by now and looted it. Also, if I was an evil master mind, the third time adventurers raided my home base I'D LOOK FOR A NEW DUNGEON.
 

Fully stocked dungeons that are known by every adventurer in the land. You would think that the last twenty adventuring groups would have depopulated the entire dungeon by now and looted it. Also, if I was an evil master mind, the third time adventurers raided my home base I'D LOOK FOR A NEW DUNGEON.

Huge, famous dungeons are an old school trope. They're huge. They repopulate easily, can never be cleared out and most importantly, most of those adventurers are dead, dead, dead. :lol:
 


I second the alignment system (it's like RPG star signs to me ugh) and color-coded dragons.

Magic emporiums make me cringe.

Also, {weapon/item} of {adjective/noun} {verb} magical item naming conventions. Ugh lol.
 


Into the Woods

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