Really? Someone uses this book in their campaign? Wonder what that's like. Wait, don't tell me. Forget I asked.![]()
Zireal said:I disliked the additional ability score, but Perform wasn't bad. At least some of the feats made sense of "chainmail bikini".
I'm currently running a Forgotten Realms campaign that uses the Sisters of Rapture material, BOEF and some other similar-themed 3rd party material. I've modified the Sisters background heavily to fit with Forgotten Realms and the campaign itself, but the campaign is a high-powered one with an excellent storyline. We play on d20Pro as well as have RP on our forums and MSN.
I'm currently running a Forgotten Realms campaign that uses the Sisters of Rapture material, BOEF and some other similar-themed 3rd party material. I've modified the Sisters background heavily to fit with Forgotten Realms and the campaign itself, but the campaign is a high-powered one with an excellent storyline. We play on d20Pro as well as have RP on our forums and MSN.
I'm pretty experienced with the Sisters of Rapture, BOEF and those kinds of materials. They can really add flavor to a campaign and make it unique: you just have to balance that flavor with the reality of the rules, adjusting things to fit. Just like any material you include, its only as hard as you make it.
I will say that Sisters of Rapture is an excellent book. It is an interesting take on the classic intimate theme, though unless you are really going to make the Sisters a central part of your campaign, it won't have a lot of information that can assist you, where BOEF is very wide-scoped (if odd).
Not to turn it into a shameless plug, but I'm always looking for new players and if anyone is interested in knowing more about the campaign I'm running, I'd be happy to link you.
The most broken thing that I saw in the BoEF was the pleasurable magic weapon quality.
This magic weapon quality makes your weapon deal nonlethal damage, and also causes a creature hit by it - on every single hit, mind you - to make a DC 15 Will save, or be affected by an orgasmic vibrations spell.
Now, by itself the concept of a weapon that causes people to have an orgasm when hit with it is probably too silly for most people, but that's not the problem. The problem is that if you fail the save against orgasmic vibrations, you're dazed for 1 round per caster level (the magic weapon quality has a minimum caster level of 7).
So effectively, every hit with a pleasurable weapon forces a creature to make a Will save or be taken out of the fight for 7 rounds. I'm sorry, but that's broken as hell.