Li Shenron
Legend
58) The PHB will have no less than a couple thousands pages, but everything except page 1 is modular.
59) All races will have a version which is designed as a class if you want to, but also all classes have a version as races (you get all benefits at 1st level). Also, there are versions for weapons as monsters, monsters as traps, and traps as weapons.
60) In order to allow full freedom in character customization, all options and features will be based on analog models instead of numbers. No more indecision between +1s and +2s when you can have +1.39328, +sqrt(2) or +pi/2. [As a module, complex numbers-based features are allowed too]
How about making it a Schrödinger cat?
Which now suggests the next proposal:
61) Since we're no longer in the 70s, the game will now require quantum dice to be played, whatever they are.
59) All races will have a version which is designed as a class if you want to, but also all classes have a version as races (you get all benefits at 1st level). Also, there are versions for weapons as monsters, monsters as traps, and traps as weapons.
60) In order to allow full freedom in character customization, all options and features will be based on analog models instead of numbers. No more indecision between +1s and +2s when you can have +1.39328, +sqrt(2) or +pi/2. [As a module, complex numbers-based features are allowed too]
Instead of dice, each game ships with a cat. If the cat knocks over your miniatures, your character takes damage. If the cat ever dies, you need to buy another copy of the game.
How about making it a Schrödinger cat?

Which now suggests the next proposal:
61) Since we're no longer in the 70s, the game will now require quantum dice to be played, whatever they are.