Shade
Monster Junkie
AC 18 doesn't seem that fabulous to me.
The SRD Grig has that Armor Class and its Hit Die is even lower.
Fair enough, but we're still at a deadlock on the deflection bonus.
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AC 18 doesn't seem that fabulous to me.
The SRD Grig has that Armor Class and its Hit Die is even lower.
Fair enough, but we're still at a deadlock on the deflection bonus.
Well why not break the impasse and give it an arbitrary value.
Because that is the impasse.
Find me some precedents for arbitrary deflection bonuses (outside of displacer creatures) and I'm more likely to concede.
It does... however, I think he might say physical creatures with displacement might differ from holy creatures (or spiritual creatures).That sounds suspiciously like "find me an example of X apart from this example of X".
Too bad we cannot make this a Deathless creature.
It does... however, I think he might say physical creatures with displacement might differ from holy creatures (or spiritual creatures).
With those words crammed into Shade, I'm in favor of an arbitrary Deflection bonus for the Hama. An AC of 18 for a 1 Hit Die creature doesn't seem out of place... especially considering it is a spirit. These things need to have some kind of defense against those beastly Ammuts.
I'd actually make the Hama even smaller (perhaps Tiny) which would give it an even better Size bonus to AC... then allow for larger Hamas through Advancement.
That would work, the SRD Owl and Hawk are both Tiny.
It depends on whether these "spirit birds" are the same size as the birds they resemble.
I like the idea of making 'em Tiny, and I can live with the arbitrary deflection bonus to fill in the remainder.
I wish I would have thought of suggesting a Template earlier in all of this.I like the idea of making 'em Tiny, and I can live with the arbitrary deflection bonus to fill in the remainder.