Here is an idea for 5E. I tried to bounce this off in rpg.net, but this forum has failed me (yet again...) I should have listened to common sense and come to enworld in the first place.
Here is the idea:
When the DM introduces a group of monsters, say, a bunch of orc minions, good DMs will give each opponent a trait that will make them unique and identifiable. That way, you don't have to say "I don't hit that orc over there", or worse, "I attack Orc #3", but you can say "I hit the orc with the eyepatch" or "that red-haired one will taste my Icy Burst"
It helps to have a diverse set of minis, but that's not always the case.
So my suggestion is to include a small table for unique traits with each monster entry, so DMs can customize opponents on the fly.
Here is the table for Orc grunts:
Now, Orcs are fairly easy to do, or dragons, but gelatinous cubes? Ochre Jellys? Fire elementals? Giant Wasps?
Maybe the swarm intelligence of enworld can come up with something interesting.
EDIT: Format improved to Dog Moon's suggestion.
Here is the idea:
When the DM introduces a group of monsters, say, a bunch of orc minions, good DMs will give each opponent a trait that will make them unique and identifiable. That way, you don't have to say "I don't hit that orc over there", or worse, "I attack Orc #3", but you can say "I hit the orc with the eyepatch" or "that red-haired one will taste my Icy Burst"
It helps to have a diverse set of minis, but that's not always the case.
So my suggestion is to include a small table for unique traits with each monster entry, so DMs can customize opponents on the fly.
Here is the table for Orc grunts:
1d12
1 Limps from an old battle scar. [Speed 3]
2 Eyepatch and nasty attitude. [Intimidate +8]
3 Coward. Will attempt to flee when bloodied.
4 Female. Tries to show she is equal in battle, but other orcs will try to protect her anyway.
5 Goes berserk and fights to the death. [+1d6 damage when bloodied]
6 Carries a ragged scimitar instead of an axe.
7 Wears an ornate helmet. [Immune to critical hits]
8 Has red hair in a mohawk haircut.
9 Skilled archer, carries a longbow [add ranged attack +5/1d8+5]
10 Sneaky bastard, wears a black cape. [+5 to Stealth]
11 Tough guy with broad shoulders and many battle scars. [+10 hp]
12 Blessed by Groomsh. Odd-looking scar on the left arm. [Reroll attack 1/enc]
Now, Orcs are fairly easy to do, or dragons, but gelatinous cubes? Ochre Jellys? Fire elementals? Giant Wasps?
Maybe the swarm intelligence of enworld can come up with something interesting.
EDIT: Format improved to Dog Moon's suggestion.
Last edited: