Redbadge
Explorer
I posted this in another thread, but the more I thought about it, the more I thought it might be interesting enough to warrant its own thread:
Are there any other things you would like to see dials for? I can imagine a core system just loaded with cool options. Just like a character sheet, a DM might have "campaign sheet" he hands out to his players, listing where all the separate dials are set. Here are just a few of the things I thought would be interesting (once again these could all be presented as core/default so someone doesn't feel like their D&D preferences are relegated to some unloved niche):
Gritty <--> Balanced <--> Heroic (in general)
Ability Scores: Rolling <--> Point Buy <--> Array
--Rolling: 3d6 <--> 4d6 drop lowest <--> 4d6 reroll 1s and 2s
--Point Buy: 22 <--> 25 <--> 28
--Array: Mook <--> Standard <--> Elite
Races (as above)
Long Rests (as above)
Starting HP: Hit Die <--> Con Score <--> HD plus Con Score
Cantrips: Ability Modifier Per day <--> Ability Score Per Day <--> At-will
Themes: None<--> Listed Packages <--> Custom
Backgrounds: Same
Just the important ones off the top of my head, though I'm interested in hearing what others people would be excited about or how they would change those I've listed above.
One problem I see with this is that you'd be paying for a book full of rules, but you'd only be using about 1/3 of them at any given time. In other words, some people would never use the rare races, etc. Any problems with that?
"I don't think it'll take that much effort to select modules or excise options. In many cases, I assume you'll have to make a decision about what to include in your game.
For example, under the Health and Long Rest dial, I'd expect to see something like the following:
Heroic <--> Balanced <--> Gritty (Choose one):
A. Heroic: Regain all HP and HD after a long rest.
B. Balanced: Regain all HD after a long rest (you may spend them to regain HP).
C. Gritty: Regain 1 HD per long rest (you may spend it to regain HP).
Sidebar--> Explains each option on the dial and how to place the dial in between options, or even lower or higher.
Now obviously, you will have to excise some of these, since it would be hard to use all three simultaneously. Also, note that all three healing systems are default, core systems, so noones preferences are out of the spotlight, so to speak (new players are introduced to all three simultaneously, etc.) Rinse and repeat with other aspects of your game, such as ability scores and races. The rarity system of the races already points to this:
A. Include Rare, Uncommon, and Common Races
B. Include Uncommon and Common Races
C. Include only Common Races
If the "packages" are properly aligned, it might even be so easy for you to tell your players, "We're going for all C packages for this campaign."
Are there any other things you would like to see dials for? I can imagine a core system just loaded with cool options. Just like a character sheet, a DM might have "campaign sheet" he hands out to his players, listing where all the separate dials are set. Here are just a few of the things I thought would be interesting (once again these could all be presented as core/default so someone doesn't feel like their D&D preferences are relegated to some unloved niche):
Gritty <--> Balanced <--> Heroic (in general)
Ability Scores: Rolling <--> Point Buy <--> Array
--Rolling: 3d6 <--> 4d6 drop lowest <--> 4d6 reroll 1s and 2s
--Point Buy: 22 <--> 25 <--> 28
--Array: Mook <--> Standard <--> Elite
Races (as above)
Long Rests (as above)
Starting HP: Hit Die <--> Con Score <--> HD plus Con Score
Cantrips: Ability Modifier Per day <--> Ability Score Per Day <--> At-will
Themes: None<--> Listed Packages <--> Custom
Backgrounds: Same
Just the important ones off the top of my head, though I'm interested in hearing what others people would be excited about or how they would change those I've listed above.
One problem I see with this is that you'd be paying for a book full of rules, but you'd only be using about 1/3 of them at any given time. In other words, some people would never use the rare races, etc. Any problems with that?