Remathilis
Legend
D&D doesn't do this. D&D magic works on the principle of: "don't think too hard about it." Since all supernatural powers in D&D already fall under the purview of "don't think too hard about it", why can't we apply that logic to martial stuff as well?
Because when does it stop?
Do all fighters get magic, or just the PCs? What if every guard in town is a first level fighter: do they all have magic? If the guards do, why not the butchers, bakers, and candlestick makers?
If everyone has magic, its stops being wonderous. Already, the game is overladen with classes which get minor spellcasting for legacy reasons (paladin, ranger, bard, assassin, etc) and magical items have had a long slide toward boring necessity. The answer isn't to give everyone else wahoo, its to tone the wahoo done so that torches are more common than continual lanterns and PCs have reasons to take healing skills and not just mass-produce CLW wands.
Because if everyone is special, nobody is.