I'm A Banana
Potassium-Rich
Kraydak said:Sorta. There were basically two questions:
1) Daily/Encounter powers vs No Daily/Encounter powers?
2) What *are* the powers?
This answered point (1), and in the way I favor (yay!).
It say very little about (2). What it does suggest is solidly enh/hopefully-only-first-draft.
You see powers, I see 3e feats.

[sblock]
Let's see, a "Combat Superiority" ability that lets the fighter trade their 1d8 damage for an immediate counterattack would look like...
Counterattack (Combat)
Prerequisite: Fighter. BAB +1.
Benefit: When an enemy misses you with a melee attack, you may make an immediate melee attack against that enemy. This attack, and every other attack you make until the end of your next turn, take a -4 penalty on damage.
[/sblock]
I also see what they've been telling us is coming. The playtest fighter is a simple fighter. This module gives fighters the option to trade damage for other things to give them more options and more complexity.
It just really exposes how subjective peoples' stances are.
Regardless, however minor the change is, it's a smart thing if it gets some hold-outs more on board. If all the "We <3 4e's martial powers!" crowd needs to hear is that feats like Power Attack and Expertise are back and better than ever, I can dig it.
