I'm A Banana
Potassium-Rich
Y'know, fighters in early e's had better saves as one of their features.
Perhaps a higher HP is 5e's way of saying, "Fighters are tough, and you're not going to just be able to zap one with magic and get rid of her. Rogues and wizards and other folks are dropping like flies, but the Fighter's way too tough for that. Fighter looks at your shiny magic, laughs a little, and puts a sword in ya."
I'm pretty OK with that. A hypothetical enemy enchanter probably SHOULDN'T be able to affect the fighter as easily as the other party members: fighters are grounded and tough. Wizards are not.
As for the wizard's d4, I think it's not so much ALWAYS a problem as it is a problem for some people. So, your wizard has a d4. Avoid combats, use magic smart, stay in the back, and get the Tough specialty if you're still concerned. I do think this causes the same issue the spell disruption causes: it forces the fighters to be a little more "protecter-y" than otherwise.
Perhaps a higher HP is 5e's way of saying, "Fighters are tough, and you're not going to just be able to zap one with magic and get rid of her. Rogues and wizards and other folks are dropping like flies, but the Fighter's way too tough for that. Fighter looks at your shiny magic, laughs a little, and puts a sword in ya."
I'm pretty OK with that. A hypothetical enemy enchanter probably SHOULDN'T be able to affect the fighter as easily as the other party members: fighters are grounded and tough. Wizards are not.
As for the wizard's d4, I think it's not so much ALWAYS a problem as it is a problem for some people. So, your wizard has a d4. Avoid combats, use magic smart, stay in the back, and get the Tough specialty if you're still concerned. I do think this causes the same issue the spell disruption causes: it forces the fighters to be a little more "protecter-y" than otherwise.