Bow_Seat
First Post
That's only true if there is a metagame reason for the monsters to know that the rogue gets more damage when not attacked, like a mark.
If I were DMing and the monsters were of average intelligence then I would not have them gang-up on the rogue until he started doing insane damage every turn. In combat if one enemy is showing himself as being considerably more powerful than another it would make sense to switch to targeting the deadlier one.