Emerikol
Legend
Well I was there. And the game allowed that playstyle. Of course people played every way known during those days. Perhaps thats a strength.
3e and 4e were much better defined. But in doing so they divided. They abandoned all the playstyles they no longer supported.
I'm coming around to thinking that 5e supporting every playstyle well is impossible. I think they designers are not fully aware even of the differing playstyle groups out there. For me the early days of D&D was simulationist with gamist leanings. Not perfectly either. 2nd edition advanced this approach. 3e went gamist with simulationist leanings. 4e was gamist with narrativist leanings.
No wonder we have edition wars.
3e and 4e were much better defined. But in doing so they divided. They abandoned all the playstyles they no longer supported.
I'm coming around to thinking that 5e supporting every playstyle well is impossible. I think they designers are not fully aware even of the differing playstyle groups out there. For me the early days of D&D was simulationist with gamist leanings. Not perfectly either. 2nd edition advanced this approach. 3e went gamist with simulationist leanings. 4e was gamist with narrativist leanings.
No wonder we have edition wars.