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D&D 5E Warforged, Changelings, and Thri Kreen in the PHB?

Ratinyourwalls

First Post
I hear a lot of words and noise about this system being universal and all inclusive for D&D players, but from what I've so far all inclusive seems to mean "You are welcome to play, but it has to be our way."

That doesn't seem right. Why is it that the only type of gaming being included in Next seems to be things that fit into Forgotten Realms and nothing else? People like to play other settings too, why not include support in the PHB for settings other than Forgotten Realms, like Dark Sun and Eberron? Thri Kreen, Warforged, and Changelings are fantasy enough that they would fit right into the core system and I feel that it would go a long way to convincing people that WotC is serious when it talks about including D&D players and not just ones who play Forgotten Realms.

Thank you for your time.
 

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tlantl

First Post
You need to pay way more attention to what the devs are saying.

Those things are setting specific and will be dealt with in the monster manual or the setting books specifically.

Personally I'd prefer they keep that garbage out of the player's hanbook so I don't have to rip them out of the book so my players won't be hounding me to play them.

Since I don't use those settings I have no problem never having to deal with them.
 

Ratinyourwalls

First Post
You need to pay way more attention to what the devs are saying.

Those things are setting specific and will be dealt with in the monster manual or the setting books specifically.

Personally I'd prefer they keep that garbage out of the player's hanbook so I don't have to rip them out of the book so my players won't be hounding me to play them.

Since I don't use those settings I have no problem never having to deal with them.

Doesn't that go against their universal/all inclusive message though? It's far easier for you to ban something than it is for me to have to house rule it.
 

MortalPlague

Adventurer
Thri Kreen, Warforged, and Changelings are fantasy enough that they would fit right into the core system...

Well, Changelings are a fantasy staple. Giant insect people and robots are definitely not.

By what the developers are saying, it'll be in a Dark Sun setting book. I'm with tiantl on this one; I'd prefer them to be in a setting book, rather than in the core book.

I think a good way to handle it, if it must be in the first PHB, would be to have a couple of appendices. Put in one for Ebberon, one for Dark Sun, and cover all the races like that. That way I can tell players to pick from the default races; it's not an assumption of my setting that thri-kreen are a PC race. But I can just as easily say "We're using the Dark Sun appendix for this game".
 

S

Sunseeker

Guest
I would be down for a more balanced changeling in DDN, I mean, it's a great race for someone who can't really decide what race to play. Bored of being an elf? Be a human! Bored of being a human? Be a dwarf! Wanna see how the other side lives? Be a woman!

....dangit...now I want to play a changeling....or maybe not...indicision may or may not be my problem!

I really don't favor the thri-keen as playable at all, at least outside of specific settings. But then I don't like the gradual slimming of PHBs, I do hope that DDN's next PHB looks something like the Pathfinder core books in terms of size.

Races shouldn't take up a lot of page-space. A full-page, at most, is all that's necessary for a race. You could then easily include 20 races and not make a huge impact on the book.

At the end of the day, I'd rather see DDN provide players with variety than restriction based on a delusional idea of "tradition".
 

Kobold Stew

Last Guy in the Airlock
Supporter
Given that they haven't given us half-elves or half-orcs yet, I think it's too early to say what races will be included and what won't in the PHB. What is pretty certain, I'd say, is that there will be the option for certain monster races in the MM -- goblins, orcs, hobgobs, maybe gnolls and kobolds -- without going all the way with Level adjustment, as we saw in 3.0/3.5.

Warforged and changelings, etc. will appear soon enough in setting books.
 

Teacher Man

Explorer
For the player's handbook, they should keep it as simple as possible, especially for new, or in my case returning, players. I honestly got lost in the 3.5 PHB with all the skills, feats, etc. I'm just now looking at PHB 2 etc., to see what else is available. But that's just my 2 copper pieces.
 

Doesn't that go against their universal/all inclusive message though? It's far easier for you to ban something than it is for me to have to house rule it.

They want all editions and play styles to be supported. That doesn't mean they want all options to be "core" and assumed. They want to give DMs the freedom to choose options and races. Putting too many options makes that tricky.

There's lots of ways to support side content, especially races that are small. They could have a "races of Eberron" or "races of Dark Sun" article on DDI opening up those options.
 

Stormonu

Legend
I'd rather not. Including dragonborn and tiefling started enough grumping as it. Keep it a small group of traditional fantasy and put a "if you want more races, here's some options" - or just put the playable versions in the MM.

And by the way I don't say this as someone who doesn't want those races. The equivalent of dragonborn, tiefling, minotaur, warforged and animalmen would be default playable races in my home campaign world.
 


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