D&D 5E L&L - D&D Next Goals, Part One


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I wonder if they'll seriously consider a 1-book solution for their Core product like many other RPGs do.

I agree, but I don't want the 1-book solution to equal Pathfinder's core rulebook. That monster is ridiculous and I never wanted to take it to game nights because it's so huge. I'd much prefer something along the lines of Castles and Crusades Player's Handbook, it's about 142 pages. I don't think a core book should be any bigger than about 200.
 

Hey, it worked for B/X and BECM for about ten years.

And it IS a guess at this time. For all we know, with the base game we *might* have have AD&D's line-up (wasn't one of their previous goals having 'all PHB races/classes available from the beginning?)

So then, it's not "D&D the game" it's "D&D the beginner set"...which is a partial game. Which would make their statement of it being a "complete game" total hooey.
 



Then, BECMI is not an accurate comparison to the proposed product.
I think that might depend on how you define "a complete game." I know I'd want a lot of mechanical detail and nuance, but I really doubt the proposed product ("Dungeons and Dragons") will give a lot of that. It wouldn't feel "complete" to me, but it could still be a complete game. As always, play what you like :)
 

So then, it's not "D&D the game" it's "D&D the beginner set"...which is a partial game. Which would make their statement of it being a "complete game" total hooey.
The 1e core books were a partial game (for one, the wandering monster tables in the DMG reference a monster that isn't in the MM, and Gary comments that you should probably buy the module it appears in).

The 2e core books were a partial game (the "Monstrous Compendium, Volume One" was the first clue).

The 4e core books were a partial game (this one requires no explanation).

My point is, you can make a complete game that is only a small part of the entirety of the brand.
 

The 1e core books were a partial game (for one, the wandering monster tables in the DMG reference a monster that isn't in the MM, and Gary comments that you should probably buy the module it appears in).

The 2e core books were a partial game (the "Monstrous Compendium, Volume One" was the first clue).

The 4e core books were a partial game (this one requires no explanation).

My point is, you can make a complete game that is only a small part of the entirety of the brand.

The "core books" of any edition are considered "core" for a reason, because they contain enough information to play a complete game, everything after them is supplemental.

Which is my point, the "Red Box" has traditionally not been a complete product. I mean if we're going to set a new standard for the "Red Box" to include well, at least everything you can traditionally find in the PHB, DMG and MM, then yeah, that's gonna get you a complete product.
 



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