At least one team openly expressed picking a team they though they could beat, if they would up being the other team. If two teams did that, then that might explain the match up. But it seemed a good fight, from what one can tell.
Loved the behind the scenes look.
Still, for the actual show, I can't get over the idea in my head of Rock'Em Sock'Em Robots.
I know he mentioned that the robots can actually walk around the arena, but the few episodes I've seen it looks like
they are directed via the connecting bar that also supplies the system power.
I also can't help but think that someone watched Real Steel and decided that would be a cool TV show.
(as the most recent example)
Still, the tech is pretty cool. Just wish I found it more entertaining myself.
Did that rollcage on Crash take any damage at all during the entire show? In a previous episode the crew of Axe was looking at the robot parts of other teams and made the comment that they didn't think it even could take damage. In retrospect that's a rather serious goof by the production in a way. I mean, it didn't look that deciding in the end, and like Setrakian said they could not know beforehand how the fights would play out since practice bouts would needlessly damage what they'd built, but now that the first series is over it looks like something that could seriously tip the balance of the fights. Imagine fists made from the bars. And looking back at the whole thing now I sort of wish there had been some random element in who got what robot. Maybe a contest at the very beginning where the first team gets to pick first and so on.
I know he mentioned that the robots can actually walk around the arena, but the few episodes I've seen it looks like
they are directed via the connecting bar that also supplies the system power.
I don't think that's physically possible considering the angle of the bar. It's clearly not solidly connected to the floor or anything really. I am a bit sceptical as to how they could get rid of it and still make the fights work. Giving robots balance is hard enough as it is without another robot trying to punch them down. With four legs perhaps, but that wouldn't be the same.
Did that rollcage on Crash take any damage at all during the entire show? In a previous episode the crew of Axe was looking at the robot parts of other teams and made the comment that they didn't think it even could take damage. In retrospect that's a rather serious goof by the production in a way. I mean, it didn't look that deciding in the end, and like Setrakian said they could not know beforehand how the fights would play out since practice bouts would needlessly damage what they'd built, but now that the first series is over it looks like something that could seriously tip the balance of the fights. Imagine fists made from the bars. And looking back at the whole thing now I sort of wish there had been some random element in who got what robot. Maybe a contest at the very beginning where the first team gets to pick first and so on.
I don't think that's physically possible considering the angle of the bar. It's clearly not solidly connected to the floor or anything really. I am a bit sceptical as to how they could get rid of it and still make the fights work. Giving robots balance is hard enough as it is without another robot trying to punch them down. With four legs perhaps, but that wouldn't be the same.
True, it's probably a trick of the camera angles.
The robots aren't connected to the floor, but from the angles, it looks like they skate, or almost float above it.
It would take a tremendously strong steel bar and counter-weight system to balance those robots above the floor the way I'm seeing things.
At the very least the bar/power cord is a stabilizer to prevent them from falling down with the force these things are both hitting and swinging with.
I really didn't like team crash. They got better, but more of their success was luck or scoring tweakiness.
The design of their bot did more to save their bacon than anything. They did more damage swinging their broken arms as flails than actual fighting like the other teams.
steam punk was also dysfunctional, but seemed to exhibit decent tactics.
If nothing else, we learn that fighting skill.tactics has less bearing than just flailing with the same move repeatedly.