JA's - The Princes Own - Start Date 15 June


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Yevas Rees

I have updated Yevas to reflect the revised character creation rules and here he is:

[sblock="Yevas Rees"]
[sblock=Game Info]
Race: Human
Class: Rogue(7)
Level: 7
Experience: 35000
Alignment: Lawful Neutral
Languages: Common, Goblin
Deity: [/sblock]
[sblock=Abilities]
STR 10 (+0) [base 10] {0 pts}
DEX 20 (+5) [base 17] {17 pts}
CON 12 (+1) [base 12] {2 pts}
INT 12 (+1) [base 12] {2 pts}
WIS 14 (+2) [base 14] {5 pts}
CHA 14 (+2) [base 13] {3 pts} +1 [Level 4 Increase]
[/sblock]
[sblock=Combat]
HP: 70 = [(7d8)] +7 [CON Bonus] +7 [FC Bonus]
AC: 16 = 10 + 0 [Armor] + 0 [shield] + 5 [DEX] +1 [Feat: Dodge]
Touch: 16 = 10 + 5 [DEX] +1 [Feat: Dodge]
Flatfooted: 16 = 10 + 0 [Armor] + 0 [shield] +6 [Uncanny Dodge]
INIT: +9 = +5 [DEX] +4 [misc]
BAB: +5 = +5[Rogue]
CMB: +5 = +0 [STR] +5 [BAB]
CMD: 23 = 10 +0 [STR] +5 [DEX] +7 [Feat: Defensive Combat Training = HD] +1 [Feat: Dodge]
Fort: +3 = +2 [base] + 1 [CON]
Reflex: +10 = +5 [base] + 5 [DEX]
Will: +4 = +2 [base] + 2 [WIS]
Speed: 30 ft.
Damage Reduction:
Spell Resistance: 0[/sblock]
[sblock=Weapon Stats]
Crossbow, Hand +10 = +5 [BAB] +5 [DEX] +0 [feat] / DMG = 1d4, 19-20x2, 30 ft. [Range]
Dagger +10 = +5 [BAB] +0 [STR] +5 [Feat: Weapon Finesse = DEX] +0 [misc] / DMG = 1d4, 19-20x2
Dagger (Thrown) +10 = +5 [BAB] +5 [DEX] +0 [feat] / DMG = 1d4, 19-20x2, 10 ft. [Range]
Rapier (One-Handed) +11 = +5 [BAB] +0 [STR] +5 [Feat: Weapon Finesse = DEX] +1 [Feat: Weapon Focus] / DMG = 1d6, 18-20x2
Rapier (TWF:Primary Hand) +9 = +11 -4 [Two-Weapon Fighting Penalties] +2 [Feat: TWF] / DMG = 1d6, 18-20x2
Rapier (TWF:Off Hand) +9 = +11 -8 [Two-Weapon Fighting Penalties] +6 [Feat: TWF] / DMG = 1d6, 18-20x2[/sblock]
[sblock=Racial Traits]
Bonus Feat
Skilled[/sblock]
[sblock=Class Features]
Sneak Attack (+4d5)
Rogue Talent:
- 2nd Level: Finesse Rogue
- 4th level: Combat Trick [Weapon Focus (Rapier)]
- 6th level: Trap Spotter
Evasion
Trapfinding
Trap Sense
Uncanny Dodge[/sblock]
[sblock=Traits]Fencer
Suspicious
[/sblock]
[sblock=Feats]
Class Feats:
Armor Proficiency, Light
Simple Weapon Proficiency

Feats:
Human Bonus: Dodge
1st Level: Two-Weapon Fighting
3rd Level: Combat Reflexes
5th Level: Improved Initiative
7th Level: Defensive Combat Training

Feats from Rogue Talents:
Finesse Rogue: Weapon Finesse
Combat Trick: Weapon Focus (Rapier)
[/sblock]
[sblock=Skills]
Skill Ranks: 70 = [9 (class) + +1 (INT)] x 7 (LvL) + 00 (misc) + 00 (Favored Class)
Max Ranks: 7
ACP: -0
Skills:
^ = trained only
Code:
Total                         Stat   Rank  CS  Misc  ACP
+15 =  Acrobatics             +05    +07   +3  +00   +0  DEX
+01 =  Appraise               +01    +00   +0  +00       INT
+12 =  Bluff                  +02    +07   +3  +00       CHA
+00 =  Climb                  +00    +00   +0  +00   +0  STR
+01 =  Craft (Untrained)      +01    +00   +0  +00       INT
+12 =  Diplomacy              +02    +07   +3  +00       CHA
+18 =  Disable Device^        +05    +07   +3  +03   +0  DEX
+06 =  Disguise               +02    +01   +3  +00       CHA
+14 =  Escape Artist          +05    +06   +3  +00   +0  DEX
+05 =  Fly                    +05    +00   +0  +00   +0  DEX
+02 =  Heal                   +02    +00   +0  +00       WIS
+02 =  Intimidate             +02    +00   +0  +00       CHA
+11 =  Knowledge (Local)^     +01    +07   +3  +00       INT
+12 =  Perception             +02    +07   +3  +00       WIS
+15 =        - (Trapfinding)  +02    +07   +3  +03       WIS
+01 =  Perform (Untrained)    +01    +00   +0  +00       CHA
+05 =  Ride                   +05    +00   +0  +00   +0  DEX
+13 =  Sense Motive           +02    +07   +3  +00       WIS
+15 =  Stealth                +05    +07   +3  +00   +0  DEX
+02 =  Survival               +02    +00   +0  +00       WIS
+00 =  Swim                   +00    +00   +0  +00   +0  STR
+12 =  Use Magic Device^      +02    +07   +3  +00       CHA
[/sblock]
[sblock=Equipment]
Carrying Capacity
Light: 0 to 33lbs
Medium: 34 to 66lbs
Heavy: 67 to 100lbs
Maximum weight possible: 100 [/sblock]
[sblock=Details]
Size: M
Gender: Male
Age: 19
Height: 5' 5"
Weight: 110 lbs.
Hair Color: Brown
Eye Color: Brown
Skin Color: Fair
[/sblock] [/sblock]
[sblock=Description]Yevas is short and wirey, with short brown hair and brown eyes. In the palace he wears standard courtier clothing, while on a mission he wears a dark cloak over dark armour. [/sblock]
[sblock=Background]Yevas Rees' family has been in the King's service for has long as anyone can remember. Yevas' father, Nials, took over as the King's spy master from his own father.

Yevas has been training almost from birth to follow in the family business. Even thought there was almost no chance that he would take over from his father. All of his three older brothers are far better administrators than Yevas, although none of them has the same aptitude for field work as Yevas.

Of course Yevas' father found out about the new retainers long before the initial announcement and the Rees family started its campaign for the second and third brothers. Thus it came as some surprise when Yevas was offered a post and the others were passed over. [/sblock][sblock=Background Supplemental]Although Nials Rees always refers to his job as the "King's Spy Master". He is, like his ancestors, actually head of the Car-Ni-Micar Secret Service. This is a Civil Service position, with the head reporting to the Royal Master of Arms, rather than a household position. Nials has always felt that his family has given its all to the kingdom and feels that they should be rewarded by his position being made the actual King's spy master. He lobbied fiercely during the last recruitment but was unsuccessful. This time he was lobbying again, only not for himself, as he is now too old, but for one of his two eldest sons. Both of whom are able administrators and either one is more than skilled enough to take over the family business. Thus Nials was devastated when his offensive was rejected. To add insult to injury his youngest son was selected, Nials considers Yevas frivolous. Although he is an able field agent he has zero aptitude as an administrator and is incapable of taking over the family business. Yevas of course has no interest in so doing.[/sblock]
 
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I am really just thinking of two threads
The recruiting thread which will double occ and rg and an in game thread and an individual thread for those that wish one

I really see the individual thread as a way for the players to really run a solo personal life when they are not involved with the party. For example how do you spend your days off / nights ...

Perhaps i may be wrong but i think it could add depth to the main action, sow the seeds for potiential adventures and help fill the downtime while we wait for post from everyone in the main thread

Hope this made sense

It might make sense to make the RG post the first post in each solo thread. I'm up for the extra threads either way.
 

OH! each person has a solo thread, like Mowg's Pathfinder of pelegrew's panach. I get it. And now scotley, that is a good idea too!
 

Okay, I have read the initial posts and not surprisingly, I have a couple of questions. :lol:

First up, do we have any other money for starting equipment at all? Do we at least get the standard outfit of clothing free?

Is the assumption that we are our first level selves at this point? For this single class characters this is not a particularly important question, but for my character who starts out as a bard and then wanders through three other classes it will have a major impact on the way he spends that initial 1000. I don't want to say to much about my thoughts on the implications of that post in this thread lest I spoil some of the fun or bias the ideas of the others. Which naturally leads to my last (at least for the moment) question.

Can we crank up those individual threads now? I'm gonna want to do a few things that are going to require some interaction in order to address the various warrants and letters.

If you are gonna leave us to deal with vagueness, quandres and the possibility of a misunderstanding leading to the murder of an archbishop as an example your gonna have to expect a few questions...
 

Hey Fenris, cool pic! My character, Henry, has a mother who is a viking type. Any chance there is some history or possible relation in our backgrounds? Unless the DM objects to former ties?
 

Scott DeWar - did you not read the opening post..older sneaker more convoluted than ever :)

Scotley - That is a good idea...we will post each character in their respective solo threads...and why does it not suprise me that Mowgli did this once upon a time :)

Ghostcat - Neat update

Scotley and Feneris - it is perfectly acceptable if you want to be cousins

Scotley - You may have up to 500 gold in additional funds that your family managed to scrape together. Remember minor nobility etc and they had to pay huge sums to get you accepted.
Spend the inital gold as if you were a 18 year with a sudden windfall... Be Creative :) it will count..

I will work on the individual threads now
 


Hmmm Scott DeWar beat me to his lol so I am gonna be lazy.

Please create your own individual thread and send me the link :)


Please have it read - JA's "The Prince's Own" Scotley/Henry Northantis that way i can keep it all associated correctly...once you create them I will add them to instant notification and with my nifty new ipone i can respond almost anytime :)
 


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