Ratskinner
Adventurer
RE: warlords, unity edition, and hit points
The hit point mechanic may suck, but in a way, its faults are genius.
It is its very ambiguity that once unified at least 2 conflicting playstyles.
For years, D&D hit points got away with it.
Arguments about HP as a system and its myriad faults predate 4e by a long stretch....a several edition long stretch. I mean, I've got a list of Gygax quote about HP and several of them are in response to questions/gripes about HP before the publication of 1e. (at least, so I'm told, I haven't been able to verify it)
So, no.