JA's - The Prince's Own - Relaunch Part 1

After a myraid of passeages and courtyards you arrive at what can only be the great hall. A great set of double doors made of mithril gilded darkwood each 25 feet wide by 75 feet tall greet the party. Livired members of the household swing the doors open effortlessly and worldy though you consider yourself you cant help but gwak. You behold a room that your mind tells you, based upon history, is 1500 feet wide 4500 feet long and 150 feet high. Two sets of mithil and darkwood pillars proceed down its length at each 1000 foot interval some 30 feet in diameter. A highly polished floor of cream colored marble lays before you.

A chamberlain looks at the party then at clipboard and says table 10 row b snd the party start the long march down the hall. After what seems ages the party is lead to a series of darkwood tables directly in front on the raised dias. To each side if the tables reside the full court itself seated on heavily carved tables ...

Actions
 

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"A most impressive display indeed. I cannot but stand in awe. I had read about this room, but the written word just doesn't do it justice." Realizing he is under the gaze of the royals, Henry does his best to walk with good posture and proper respect. He takes a seat where he can look toward the dais. He speaks softly to the others. "We seem to have garnered either really good or really bad seats."
 


Artemis is impressed by the great doors, the massive pillars and the overall size of the room. He guessed that perhaps the people of an entire town could fit inside this room. He realized that the sheer scale of it all was designed to impress visitors. He had to admit, it worked.

"I cannot imagine where they got all the wood and mithral. The builders must have search the entire world." he remarked to the others as they strode down the great hall.

When they finally reached their table, he couldn't help but notice they were seated near the full court in front of a raised dias.

"Interesting seating location."
 

Theric examines the pieces, both wood and metal, admiring their craftsmanship with an eye for the art.

"The trees were probably enhanced by druidic magic to gain that size before being harvested. It would have helped prevent deforestation from the sheer amount of wood required. The mithral, however, is more impressive."

"Our seats are either a place of honor, or a place to keep an eye on the troublemakers. I don't know about the rest of you, but I don't cause much trouble."
 

To hear about the great hall is one thing, to actually see it is something else. Yevas couldn't stop himself gaping all the way to his seat. Once at the table he glanced at the courtiers to see whether they were sitting or standing before taking a seat himself. "Well assuming the seating is based on jobs. It would seem that we either have a prestige assignment or our culinary expertise has been recognised and we are assigned to the kitchen." says Yevas with a chuckle.
 

Deaglan can't stop his eyes from widening in surprise as he walks into the great hall with the others - it is great indeed. While he wants to be true to his native Varisia and the wonders to be found there, he's forced to admit that it's the most impressive gathering hall he's ever seen.
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DeaglanMacBranainPostShot_zps01bc0523.png

[sblock=Mini Stats]
[sblock=Level 01]
Infiltrator 01
Initiative: +2
AC: 16 (12 Flat-Footed, 14 Touch)
HP: 08/08
CMB: +1 CMD: 13
Fort: +02 Reflex: +02 Will: +06 (+1 vs Forcing Truth/Detecting Lies, +2 vs Charm/Compulsion)

Senses: DarkVision
Perception: +10, Sense Motive: +08

Current Weapon in Hand: None

Special Abilities: Judgement (1/Day)
Special Abilities: Sudden Shift (7/Day)

Prayers Available
Orisons: Unlimited, Level 01: 02/02
Orisons: Brand, Detect Magic, Guidance, Read Magic
1st Level: Interrogation, Unerring Weapon
[/sblock]
[sblock=Level 07]
Infiltrator 05/Chameleon 02
Initiative: +6
AC: 16 (12 Flat-Footed, 14 Touch)
HP: 56/56
CMB: +05 CMD: 17
Fort: +04 Reflex: +06 Will: +08 (+5 vs Forcing Truth/Detecting Lies, +2 vs Charm/Compulsion)

Senses: DarkVision
Perception: +12, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Bane (5/5 Rounds per Day)
Special Abilities: Corruption Resistance (7 Hrs/Day - Cast each day immediately prior to First Activity)
Special Abilities: Detect Alignment (At-Will)
Special Abilities: Judgement (2/2 per Day)
Special Abilities: Stealth Pool (7/7 per Day)
Special Abilities: Sudden Shift (7/7 per Day)

Prayers Available
Orisons: Unlimited, Lvl 01: 05/05, Lvl 02: 03/03
Orisons: Brand, Detect Magic, Guidance, Light, Read Magic, Sift
1st Level: Cause Fear, Cure Light Wounds, Interrogation, Unerring Weapon
2st Level: Blistering Invective, Distressing Tone, Perceive Cues
[/sblock][/sblock]
 

Scott deware- there a numerous ladies both standing and seating enjoying drinks and conversation as the court has not yet officially opened

The party guess true that indeed the tables were not assigned in random order. When all the candiadates are assembled there are only two vacant seats are at your table. It is apparant that a statment is being made as your seated and surronded by tge entire court.. You have been dropped in their midst to sink or swim.
 

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