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D&D 5E Whats your dealbreaker for 5E?

Starfox

Hero
Lack of a skill system.

Lack of an OGL and thus of an SRD.

Probable lack of system support - have no faith in WotCs ability to produce adventures.

Price.
 

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Greg K

Legend
Mearls's latest article regarding the Medusa reminded me of something that I forgot in my post-- the branding iron! If they want to provide a few options and list them as potential origins that a DM might use, I am cool with that. I don't, however, want them "defining" a single default origin.
 

Nagol

Unimportant
For me the dealbreaker for any game is if I can't find a niche for the engine in genre/play expectation where the new game is preferable to my current preferred engine for that niche.

5e will be competing with 1e, 3.X, and Pathfinder in the traditional D&D feel games I run and with Hero System, Uni-system, Ars Magica, Mutants and Masterminds, Strands of Fate, et al. for all the rest of the RPG games I run.
 

Salamandyr

Adventurer
OK, I misread the title...I thought it was asking what would be a deal breaker for me. As my deal breakers below indicate, 5e hasn't done it (though you can probably see why I don't like Pathfinder...at all).

The deal breaker for me

1. Characters that are one trick ponies.

2. Implied incompetence...you suck at everything you're not specifically designed to do (see first entry)

3. Complicated, overly specific rules.

4. An implied setting that actively conflicts with the kind of campaigns I want to run.

5. Inability to play without battle maps and minis.

6. Numbers bloat.

Essentially, if it plays like 3e and looks like 4e, I'm out.
 
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Weather Report

Banned
Banned
I will buy it, regardless (for completion, alone, and I dig it so far), and funnily enough, I am a strong advocate for Skills being completely optional, not part of the Basic/Core game/rules.

As of now, they are optional, but not optional, lame.
 

FickleGM

Explorer
It has classes, levels, hit points...for starters.

While I will play what the group wants, and the group is a D&D group, I don't like D&D (or games with similar mechanics).
 

Andor

First Post
The game isn't out yet, how could I know?

I doubt there will be a deal breaker. I've never met a game I wasn't willing to play at least once. When I see the finished product and get a chance to play a few games, then I'll let you know if it's worth playing IMO. Until then this is just writing a review based on the trailers.
 

Lots of potential deal breakers:

$100 per book.

Randomized collectible features.

Psionics in the core PHB.

Classes replaced by "point buy features".

Glitterboys.

All dice replaced by d%.

1st level characters begin with "apotheosis".

Goblins are created by feeding kender after midnight.
 


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