Tovec
Explorer
Actually, I agree and disagree. This thread seemed to have had a different take, which is good. But it is retreading much of the same ground, which is bad. So I'm torn but mostly agree KS.Does this really need another thread?
<snip>
We have a thread, in which both views have been clearly expressed, here.
I think a new poll may not have been a bad idea actually. I never saw (or at least never voted on) the original poll the first time through. Another one might settle a lot of pre-debate that we would otherwise be having over some issues - but it all depends on how it is worded.We have a poll dating back to the first time the idea was introduced in the play test, here.
Just because 80% ostensibly agree with the "not overpowered" doesn't mean it is a good mechanic. Even assuming the results of a poll for this new ability are exactly the same as the results for the old poll. That would mean that only 60.71% (at the time of this post) agree that it is believable and balanced. You could likely lump in the 3.57% who would never play 5e without it.At the same time, over 80% say the mechanic is balanced, so that's roughly 4 to 1, which I'd claim as a pretty significant result.
Conversely that still means a sizable percentage (the remaining 35.72%) have a problem with it - either it is bad on believability or it is bad on balance, or both. That seems like a big portion of any potential market to me. But mostly, saying 80% of the pollers agreed to the same thing seems disingenuous to me.