That was unexpected!
(At least by me.)
I know you're referring to the events afterward but efforts like this just reinforce to me why emboldening player empowerment can be extremely productive. My default idea of "what was behind the door" was much less interesting than @
sheadunne 's idea. If you're at a table of "duds" then by all means, hammer that baby into shape with a hefty dose of GM-force and lead them to Rome. But if you have creative, responsible players, the odds are good that there will be moments aplenty where they have better ideas for what makes for a fun game or an interesting scene than you do. Why not leverage that? And again, improvising off of what they invoke is a considerable portion of the fun for me at this point in my GMing tenure.
OK.
Thurgon is somewhat confused. The Lord Chamberlain has turned out to be some sort of gebbeth, but why are we fools? Because he was working with the dragon, who will succeed anyway? Because he was working with strange forces against the dragon, and now that he's been cut in two the dragon will succeed? And what's the army - an army of trolls and giants?
I
think what we're seeing here is Court Mage as Unseelie Agent using Flesh Golem husks to "do all kinds of stuff." Maybe he was down in the underbelly looking for bodies for spare parts/repairs. Seems like he is allied with the dragon.
There's no way I'm working any of that out while this troll is up and active. I'm going to cow it so that Theren can take physical control of it and Quinn can read its mind to try and work out what is going on.
So first I need to get its attention: "War Troll!" I confront it with my mace, and Break Its Nerve (minor action, encounter power, it is marked by me).
"I am Knight Commander of the Iron Tower. You are nothing. You can surrender now or face death!" I want to roll Intimidate with +21 (I think the troll is opposing my right of command), +7 from Lucann's buffs, for a total of +28. If more oomph is required, and the action economy permits, I will use Thunder Smite (enc attack) to underscore my threat.
Intimidate roll on d20: 15, +28 = 43
Thunder Smite, if permitted/required: d20 roll of 2, +18 = 20 vs AC, +2 for enc power = 22 vs AC which isn't going to add much oomph to anything!
Hoping that the troll is at least somewhat cowed, Theren - @
sheadunne - I hand the situation over to you to sort out the details!
I meant to cover it just above, but I was going to give you a + 4 due to @
Campbell 's significant success well beyond the Easy DC (which was what was required for his Secondary Skill Support Action). You will have considerably exceeded the Hard DC (of which would have been allotted to this action) - by 15 +. You guys accrue a success at the Hard DC for the challenge and I'm going to give you a + 2 to hand out as you see fit (presumably to Theron, but I'll let you voice that).
[TABLE="width: 500"] [TR] [TD]3 Successes (1 at Hard)[/TD] [TD]1 Failure[/TD] [TD]6 Advantages Remaining[/TD] [/TR] [/TABLE] The strength of your challenge silences the terror-filled shrieks from the room momentarily, long enough for the peal of thunder from Kord's retribution to charge the air and give divine sanction to your authority. When your hammer crashes into the belly of the beast, the War Troll's spirit wanes. It falls backward, dropping the vat of acid behind it, mottled flesh sizzling, a metallic double-clang ringing out. A momentary anguish-filled howl. If ever there was a look resembling being humbled, insecurity and resignation in the kingdom of trolls, this beast conveys it; Cro-magnon brow, and deep-set eyes go from conventional troll fury to the unsure look of a beaten dog in an instant. It appears to have little fight left in it; the giant beast of myth looks pathetic.
The people, clearly sensing that the situation is growing steadily under control, ease their stamped to a stroll. The sound of dogs ceaselessly barking and pulling at the masters' grasp are all that can be heard. The double doors to the balcony spring open and into the chamber files several men clad in sigil-adorned baldrics and battle mail; presumably the war council. They look stunned. Amidst their number is your former master Theron. He eyes you suspiciously as they file into the room.
@
sheadunne you're up. Recall Campbell's buff and pending is if pemerton is giving you his + 2 or pocketing it for later.
Theren, hearing Thurgon's thunderous roar is inspired to action. Noticing the trolls attention focused on Thurgon, he moves in to knock the troll down, hopefully spilling the vat of acid over himself.
I use Charge to Glory (encounter power, effect: knock the target prone). Str vs AC. 19+10+2= 31
- Cross post! You've basically carved out the same fictional positioning as I did. Consider this a Colossus + Wolverine fastball special! This would also be at the Hard Attack vs AC DC (and would pass).
[TABLE="width: 500"] [TR] [TD]4 Successes (2 at Hard DC)
[/TD] [TD]1 Failure
[/TD] [TD]6 Advantages Remaining
[/TD] [/TR] [/TABLE]
[MENTION=386]LostSoul[/MENTION] Quinn is up. Fictional positioning is as above, replete with the broken upper half of the Lord Chamberlain's flesh-golemified body directly on the ground before you.
Do you have any questions? Recall Campbell's buff above. Pemerton may be passing his + 2 to you. What are you doing?