When I first read through the mythic rules I was impressed by the lack of oversight. I figured it would be a unpopular fad but it seems to have taken off and become the go-to splat book.
By "go-to splat book" you mean featured in a single AP, two small expansion books focused on the campaign setting, no other adventures, and no future products?
Until now, pathfinder has avoided the splat book nonsense by releasing a steady stream of spells, feats, and even classes that are pure garbage.
As opposed to 3e and 4e that were full of perfectly balanced material?
Now that the mythic rules are officially in play in Wrath of the Righteous and the splat is fully on, I am quietly waiting for the whole concept to crash our tabletop game to the ground.
Here's the thing, Mythic didn't join Wrath of the Righteous. Mythic was created FOR Wrath of the Righteous.
They wanted to do the big army-of-invading-demons storyline, dealing with closing the Worldwound and fighting demon lords. Which they couldn't do with the base rules, as that was an epic campaign and required monsters above and beyond the standard CRs.
If you don't know already, the gist of this adventure path is to run a group all the way to level 20/mythic 10. This seems a noble undertaking, but the fact is that players will always discover ways to break the game once you bring in too many splat books. While this was never my intent, I now foresee it being my future.
Skilled players can break the game with no splatbooks. Running Rise of the Runelords right now and I have a dwarf ranger taking apart my bosses. More splatbooks just make it easier.
No I'm not running this game, I am just feeling sorry for the guy who is. This path is supposed to take you to level 20 AND mythic 10 simultaneously. There will be augmented casters and rogues aplenty, but every build I apply to a fighter is ludicrous. A fully optimized two handed fighter (more of a glass cannon) could do a standard action single attack every round for over 800 damage and surge to do it twice. The two weapon build can out rogue a rogue with 55+ stealth and do well over 1k damage a round without even using surges
Just because you
can break the game with an optimized build doesn't mean you
have to break the game. That choice is all you. You can choose to take less optimal choices or RP-based choices.
APs also assume four players of moderate skill. They don't assume wicked optimized players because then the APs will grind lesser players to dust. That makes them less fun and more of a slog for the majority. If a table is filled with heavily optimized players then the GM needs to adjust encounters and tactics to match. Or maybe stack hp onto monsters.
I've hated PF for a while now due to the sheer volume of just useless garbage they produce. I really want to play dnd next ASAP. I think I will just play my character to the hilt and hope the DM figures out that this will eventually be a problem on his own
A lot of people here like Pathfinder. So you're not making friends by bashing the game. You can say your bit without the harsh language or calling the product garbage.
I sounds like you have two realistic options: play Pathfinder or leave the group.
Maybe they'll get on board with D&D Next when it's released, but that's five months away and you can get through a good chunk of an AP in that time. Maybe when there's more options and content for D&D5 they'll feel more willing to swap, such as after the AP when D&D5 has a couple splatbooks to its name. But maybe not.
So you can either play with your friends and bite your tongue, avoiding bringing down their fun. Or you can look for a new group to play with who are willing to play D&D5.
If you maybe a uber character and play to the extreme without regard for any of the other players, you are ruining the campaign for the entire table. Period. At that point the problem stops being the edition and starts being you, and the other players are more likely to decide the troublesome element is not the books but someone sitting at the table and decide it's easier (and cheaper) to just find another player.