dragonis111
First Post
Starting a short campaign where the party is evil, and someone wants to play a worg, and I deem this okay as it is intelligent enough and can speak languages, so the worg meets the most vital functions of being a PC, the only real drawback I see is that it can't hold things or operate complex mechanical/magical devices due to lack of hands.
Basically the player wants to level it as a rogue so I'm letting him use the worg ability scores with the intelligence score buffed from 6 to 8. My only real questions are since the worg has 4 hd, is a +4 level adjustment enough to keep it on the same level as the party, and besides the drawback of not having hands/opposable thumbs, what other drawbacks might surface from playing a magical beast?
Thanks in advance?
Basically the player wants to level it as a rogue so I'm letting him use the worg ability scores with the intelligence score buffed from 6 to 8. My only real questions are since the worg has 4 hd, is a +4 level adjustment enough to keep it on the same level as the party, and besides the drawback of not having hands/opposable thumbs, what other drawbacks might surface from playing a magical beast?
Thanks in advance?