D&D 5E The new Dungeons & Dragons Starter Set - and online tools?

Every indication I've got says that the missing stage is going to be something amazing. It's not a SRD, nor a character generator.
Who says it's not an SRD or character generator?

An SRD would perfectly fit all the information I've seen (especially that Pundit says it's "the best part about the new D&D," and that it should have been revealed first).
 
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Every indication I've got says that the missing stage is going to be something amazing. It's not a SRD, nor a character generator. What does that leave?

We will be able to create characters.
We will be able to run a full campaign.

They're big statements - it's going to be something big.

Cheers!

I hope so. I admit to a lack of imagination on this, but so far nothing conjectured, by smarter folks than I, really seems to make the idea of no chargen in the starter box make any sort of sense.
 

Who says it's not an SRD or character generator?

An SRD would perfectly fit all the information I've seen (especially that Pundit says it's "the best part about the new D&D," and that it should have been revealed first).

Pundit actually has said: "What’s going to happen is neither exactly an online chargen tool or an SRD (actually, either of those may or may not be in the works, I can neither confirm nor deny that, but that’s not what Mike Mearls was talking about)." (source - check comments)

In another post, he indicated that someone who printed and bound the playtest rules recently should have waited a few weeks...

So...
 

Even if this where true, why is this a reason to not have chargen in the starter? It doesn't even sound like a reason.

Why isn't there a patty in that hamburger? Cause the recipe is online for free.

Because that's what it sounds like to me.

Well, because it would be very long and would jack up the price of the starter set.

As Merric comments above, I'm leaning more and more heavily on a re-released play test document that is for home use only.

"Here, buy this Starter Box. If you want to learn more, head to ((Insert Website)) and sign up for a full document!"
 

It won't be the end of access troubles, but it's a good platform to build against. I don't really see a better alternative either. It does have some pit-traps as you mention, so you can't use every feature. I don't think that's ever been the case in web development.

I'm just going to tho wit out there, next WWDC Tim is going to invite Mike Mearls on stage to showcase the new D&D app on the iPad and iPhone.

Warder
 

It is certainly an rpg session, but if there is no way to generate characters and create your own adventures (even very limited ones for a couple levels) then it FAILS to deliver the core D&D experience which is simply:

1)Players generate characters

2) DM creates an adventure the players can play through.

Thats it really. If the job could get done 34 years ago in 64 pages there is no good excuse for not being able to do so now with 100 or so pages.

Pregen gen characters and a spoon fed one and done adventure is a trailer not a game.

It's been 8 years since I ran a home made game, and 50% of my players over the years played characters pregenerated by other players! and it didn't changed the core D&D experience for us.

The hyperboles in this thread are quite amusing, keep me from having to listen during lectures, keep it up guys!

Warder
 


Character creation is absolutely fundamental to a tabletop roleplaying game.

I agree wholeheartedly... AFAIK character creation has been there in every entry product of D&D history (box or PHB), or was there some exception?

Creating something is pretty much a core aspect of RPGing. Picking pregens is really just a "preview" of the real game, the real game always implies that you create your own character.

It doesn't have to be a whole complete character creation with all the fiddly bits, but it's got to be something personal, even if it's as little as rolling/buying the six ability scores, which is probably what it was in some very old edition: roll ability scores + pick a class. But that was already enough to make your PC feel quite unique due to the large number of possible combinations of ability scores. Picking a pregen delivers a significantly different feel.

It feels weird that WotC sells a starting product that doesn't deliver the feeling that character creation is an essential part of RPGing.

I will ask you again - if chargen is a vital function, then how can convention games and gamestore games exist with pregens?

YMMV, and I'm sure it does... but IMHO convention games are a very different and in fact limited RPGing experience. They are not the whole RPG thing. You are forced to start quickly and end the game in time. You can't have a too much open-ended adventure, you can't create much original stuff, you can't homebrew, you can't house rule, you can't always use additional material not to mention custom material... The vast majority of RPG games are played by people in their homes, the amount of games played at conventions or stores are a tiny fraction of the total. With all these limitations, pregens aren't a big deal.

Now I'm sure someone will jump up and say "but I never homebrew, never house rule, always use published adventures, etc.", which is fine, it's your choice. But if you never create characters, never design adventures or try world-building, you are in fact playing a limited version of the game, not the "whole thing".

Once again, it is totally OK to do so! It is also totally ok not to play RPG at all :D But I would expect WotC to want to make sure to tell beginners about the whole game immediately. I'm sure the Starter Set mentions writing your own adventures and setting, and you don't need rules for these, but unfortunately you do need at least some rules for creating characters. I just find it very odd that they prefer to save 3-5$ of a price that is already really low, rather than immediately teach the players that 99% (certainly more often than writing adventures) of the times when playing D&D they WILL create characters. So why not starting already in the SSet?
 

Then any starter set is "crippleware". At that point, the issue isn't with the product, it's with whoever invents and defines these ridiculous excitable emotive terms for ordinary products rather than just saying "that thing for sale doesn't appeal to me" like any regular person would.

Not only any starter set, but core rules, too. They are not complete and should entice you to buy further products. So the whole RPG publishing is nothing but a big scam! :lol:
 


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