So I just want to be clear. Is it assumed that we did the first adventure path together as a group and we all know each other already?
Also, was our "moment of ascension" into mythic characters a group thing or we can come up with that on our own?
Fenris and I are working on the characters every day so hopefully soon we have something up. At the moment, for me, it's looking like a sorcerer or arcanist who should have good diplomacy and bluff, with either the celestial or arcane bloodline.
I loovveeee to throw fireballs, and haven't done it in sooooo long, so we're looking into making that fit for her.![]()
Hi Queenie,
Good question! Scotley and I spoke briefly about that but we did not really come to a conclusion. You of course brought up our unfinished business.I think the easiest thing would be to assume we finished the first adventure and the characters ascended together but we could probably be persuaded to consider other stories if someone has a strong feeling another way.
Scotely, Do you want to weigh in as well?
So I just want to be clear. Is it assumed that we did the first adventure path together as a group and we all know each other already?
Also, was our "moment of ascension" into mythic characters a group thing or we can come up with that on our own?
Fenris and I are working on the characters every day so hopefully soon we have something up. At the moment, for me, it's looking like a sorcerer or arcanist who should have good diplomacy and bluff, with either the celestial or arcane bloodline.
I loovveeee to throw fireballs, and haven't done it in sooooo long, so we're looking into making that fit for her.![]()
I've taken Banaq to L6, but still haven't done the Mythic thing. Here he is so far. DMs please review?
He's still missing traits, too. A little help would be greatly appreciated. Still missing equipment, too, but I can probably manage that one.
[sblock=Banaq]
Banaq [means roughly 'Can't Get Right']
Elf, N/G, Favored Class – Sorcerer
Sorcerer 6 [Arcane Bloodline]
0 XP
[sblock=Ability Point Buy, 20 pts]
S12 (2pts)
D13 (3pts)+2=15
C13 (3pts)-2=11
I13 (3 pts)+2=15
W12 (2 pts)
C15 (7 pts=15) +1 L4
[/sblock]
Final Ability Scores:
S12 +1
D15 +2
C11 +0
I15 +2 Languages: Elvish, Common, Draconic, Celestial
W12 +1
C16 +3
BAB: +3
AC: 12 [10+2]
HP: 32 [6+0+1]+[4+1]+[4+1]+[4+1]+[4+1]+[4+1]
SAVES:
Fort +2
Ref: +4
Will: +6
+2 to save vs. Enchantment effects
Immune to magical sleep effects
+2 Caster level checks to overcome magic resis.
SKILLS 2+2=4 pts /Level, 16 @ L4
Bluff 1 rank +2 Cha+2 CS = +5
Disguise 3 ranks +2 Cha +2 CS = +7
Knowledge (Arcana) 6 ranks +2 Int +2 CS = +10
Knowledge (Planes – class skill) 3 rank + 2 Int +2 CS = +7
Perception 2 rank +2 racial +1 Wis =+5
Spellcraft 5 ranks +2 Int +2 CS =+9 [+2 racial bonus to id prop of magic items=+11 total]
Use Magic Device 6 ranks +2 Cha +2 CS = +10
Weapon Proficiencies
Longbow
Longsword
Rapier
Shortbow
All Simple Weapons
FEATS 1
Arcane Strike [+1 damage and weapons used are considered magical]
Point Blank Shot [+1 att & dam if target w/in 30 feet]
Weapon focus, Longbow [Att = +3 [BAB]+2 [DEX]+1[WF]=+6] [+7 if target <30 feet]
SPELLS [known at L6: 7/4/2/1][Per day at L6: L0 – At Will, L1:7 [___], L2:6 [___], L3:4[___]]
Dancing Lights - 0
Detect Magic – 0
Light - 0
Mending - 0
Message - 0
Mage Hand – 0
Read Magic - 0
Burning Hands – 1
Identify - 1
Mage Armor - 1
Magic Missile – 1
Mirror Image - 2
Summon Monster II – 2
Deep Slumber - 3
PP
GP 16,000
SP
CP
EQUIPMENT [16,000 gp starting funds]
Traits: 1. _____ [Campaign Trait] 2. _____ 3. ____
History: Banaq is not your typical Elf. His name means, essentially, 'Can't Get Right' in Elvish. Orphaned as an infant in an attack by orcs, Banaq was given his name by other Elves who found him, and then he was adopted by the Human ambassador to his village who was one of very few survivors of the attack. His adoptive father instilled in Banaq a great appreciation for social interaction as well as Elvish art, literature, culture, and language. He was raised in a home where Elvish was spoken almost exclusively, so he considers it his native tongue even though he was taught it by Humans instead of Elves. Banaq's study of Elvish culture sparked his great interest in magic, but he did not have the intellectual aptitude for wizardly studies. He made do by apprenticing himself to a Half-Elf Sorcerer. He did receive the usual Elvish instruction in swordplay, however.
[/sblock]
And as for Spell Specialization, be careful with it because it doesn't allow variable effects to exceed the limit allowed by the spell. So you'd get +2 dice of damage on Fireball, but you'd still cap out at 10 dice at level 8. That makes the feat a lot less valuable on spells that don't have open-ended progression.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.