UngeheuerLich
Legend
If you are worried by weak saving throws consider following option:
DC for spells is 10+ability+proficiency modifier. Or 8+ability bonus+2*proficiency bonus. (Depending how you want good and bad saves to scale. You could even consider 9+ability bonus+1.5*proficiency bonus
All saves get proficiency bonus. Good saves get double proficiency bonus.
Maybe you want to smooth the progression a bit and raise the proficiency bonus of good saves by 1 every odd level instead of 2 eacht time proficiency bonus would usually increase.
My proposal is easy to handle, even for monsters. Just add proficiency bonus to all their saves, which is usually derived from the monster´s challenge rating based on the few monsters we have seen so far.
DC for spells is 10+ability+proficiency modifier. Or 8+ability bonus+2*proficiency bonus. (Depending how you want good and bad saves to scale. You could even consider 9+ability bonus+1.5*proficiency bonus
All saves get proficiency bonus. Good saves get double proficiency bonus.
Maybe you want to smooth the progression a bit and raise the proficiency bonus of good saves by 1 every odd level instead of 2 eacht time proficiency bonus would usually increase.
My proposal is easy to handle, even for monsters. Just add proficiency bonus to all their saves, which is usually derived from the monster´s challenge rating based on the few monsters we have seen so far.