Fireball now does 8d6 damage? Am I reading that right?
Flamestrike does the same damage for a 5th level spell, and has a smaller radius...
Regarding the bless spell, wouldn't it be "cleaner" to say it grants advantage to those affected? (I know the average/mean of advantage vs. adding 1d4 can be greater, but still.)
Fireball now does 8d6 damage? Am I reading that right?
Stuff about the wizard I noticed:
While arcane recovery does indeed have a spell level limit.
I've noticed they've actually boosted the damage on many arcane spells, Meteor Swarm actually does 20d6 damage now!
Yes. But then bless couldn't affect characters who have advantage from some other source.
And it would auto-cancel disadvantage. Blind? Cast bless. Poisoned? Cast bless. And so on. Of course there are other effect of blindness and poison, but having disadvantage to all checks and rolls is a big part of it in combat.
Thaumaturge.
I just noticed that. It finally makes it a viable spell for something you can only do once a day.The way I read it, it's 40d6. 20d6 fire AND 20d6 bludgeoning.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.