Emerikol
Legend
There is nothing quite like introducing two new players to 5th Edition and having their pregenerated characters die in the surprise round of the 1st encounter without getting to take any actions.
No I will not start a campaign at 3rd level.
No I will not fudge numbers.
No I will not play monsters stupidly.
No I will not award Clerics with bonus actions to keep allies alive.
That is one thing I specifically asked. I asked for a higher starting hit point variant. ..was denied.
For one, the DMG isn't out and I'd bet a higher starting hit point variant is a lot more likely than a second wind replacement.
I wouldn't do any of the bold things either. I'm a little unsure about the unbolded option though. Why? The game specifically spells out the intent for each of the levels. To me the game needs very week first level characters for the world if nothing else.
One houserule you could try is this: Give your PCs their third level hit points up front. Then do not let them advance hit points again until they hit fourth level. You still then get to enjoy 1st and 2nd levels, however short they are anyway and all is good.