Tequila Sunrise
Adventurer
You are right that ttrpgs are in many ways fundamentally different from pure strategy games, and even digital rpgs. At the same time though, D&D isn't a freeform rpg or like the rule-less cowboys & indians games some of us played as kids. It has rules involving numbers, and they influence gameplay even when we're not thinking or talking about them.I was expressing an opinion, of course, but to be a little more specific: I meant that, IMO, the spirit of RPG play is fundamentally different than that of board, card or many video games and that spirit is "perpendicular to" (i.e. not at cross purposes with, but not aligned with either) the kind of meta numbers analysis that pervades those other sorts of games.
I personally like talking numbers on D&D forums so that I can focus on the story during game prep and game day. I like talking about setting and story on the forums in certain contexts; just about any Planescape thread will catch my interest, for example, and I have strong opinions on topics like paladins and healing magic. But topics about which class best represents which fictional character, or what WotC did to FR this time, or how to role play a 0-level gnomish squire? Boooring!
So I guess what I'm saying is: Talk about what you like to talk about, because there are people who like talking about the same things, even if numbers seem to dominate discussion.