D&D 5E Finally


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WHAT THE SHATNER! (hallowed be his name)

I don't care about rules details... I want pics. I want to see more of the art. Bring it on, Palladion!
 


Nice. Okay, also on Warlocks, maybe a sample Invocation, preferably one from the Great Old One (Star Pact), please? And, how do Invocations work, all we have now is how many a Warlock gets.

Eldritch Invocations (total of 32) are like minor class features, some have spell or level requirements:

Agonizing Blast
Prerequisite: eldritch blast cantrip
When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.

The Great Old One patron give telepathy, Entropic Ward (impose disadvantage as reaction), Thought Shield (thoughts cannot be read, resistance to psychic damage), Create Thrall (infect a humanoid to charm them).
 

WHAT THE SHATNER! (hallowed be his name)

I don't care about rules details... I want pics. I want to see more of the art. Bring it on, Palladion!

I'll second this. I would particularly like to see the opening class art that has not yet been previewed. That is druid, ranger, monk, fighter, wizard, cleric and rogue.
 


WHAT THE SHATNER! (hallowed be his name)

I don't care about rules details... I want pics. I want to see more of the art. Bring it on, Palladion!

I want to try to avoid taking pictures of the rulebook, but I did think this picture was pretty nice...
IMG_1155[1].JPG
 

I would be interested in the gist of how multiclassing now works.

Explaining multiclassing takes up two pages in the PHB, it is a bit complicated to summarize. There are ability score prerequisites, you only gain some of the proficiencies of the new class, your spell slots are based on total character level (spellcasting classes only), spells known and prepared are based on individual caster level, certain class features do not stack or have special rules (Extra Attack, Channel Divinity, Unarmored Defense).
 

I would be very interested in any mention of downtime mechanics in the book, if you don't mind taking a gander.

Mostly I'd like to know if they are there.:)
 

That Entropic Ward - does that have any sort of limit (per short rest, per long rest), or just - EVERY attack for which you have a reaction available to use it? Cuz... that would seem kinda broken to me, yeah?
 

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