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Legend
[MENTION=2011]KarinsDad[/MENTION]
Yes, though I'm coming from a different perspective about fighters outside of combat, I also was left scratching my head over the Eldritch Knight and Arcane Trickster sub-classes. Not that those aren't excellent archetypes, but they always struck me as examples of multi-classing. Personally, I think the use of magic to make martials types "special" does a disservice to both casters and warriors.
My preference is for added out-of-combat utility that allows each class to retain their niche. This could be mythic level abilities like you describe (bounding a 100 ft or crushing a boulder with your bare hands), but it could also take other forms like versatility outside the class structure via extra NPC, Dominion, or Item support baked into the class. For example, how 9th level fighters used to get a stronghold and followers. The idea here is not to duplicate everything a wizard can do, rather it is, to quote [MENTION=23935]Nagol[/MENTION]:
http://www.enworld.org/forum/showth...ghter-versatile-out-of-combat-look-like/page8
Yes, though I'm coming from a different perspective about fighters outside of combat, I also was left scratching my head over the Eldritch Knight and Arcane Trickster sub-classes. Not that those aren't excellent archetypes, but they always struck me as examples of multi-classing. Personally, I think the use of magic to make martials types "special" does a disservice to both casters and warriors.
My preference is for added out-of-combat utility that allows each class to retain their niche. This could be mythic level abilities like you describe (bounding a 100 ft or crushing a boulder with your bare hands), but it could also take other forms like versatility outside the class structure via extra NPC, Dominion, or Item support baked into the class. For example, how 9th level fighters used to get a stronghold and followers. The idea here is not to duplicate everything a wizard can do, rather it is, to quote [MENTION=23935]Nagol[/MENTION]:
Nagol said:My thought experiment goes as follows: for any specific scenario, can a balanced group accomplish the mission? If we swap any class for any other is the mission still accomplishable albeit differently?
http://www.enworld.org/forum/showth...ghter-versatile-out-of-combat-look-like/page8