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D&D 5E Clerical Domains You'd Like To See

ColinChapman

Longtime RPG Freelancer/Designer
So, the PHB gives us Knowledge, Life, Light, Nature, Tempest, Trickery, and War and so far we know that the DMG gives us Death too. That still leaves a lot of potentially large divine portfolios not covered, so what 10 clerical domains would you like to see added to the game?

I'd like:
Craft
Darkness
Fortune/Misfortune
Love
Music
Pain
Peace
Pestilence
Water
Winter
 

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Time
Chaos
Numbers
Fire
Winter/Cold
Peace
EDIT: I missed Law.

Then there are the evil-focused domains, like Death and Evil itself. I don't know how much of that we'll see in the DMG, but rumor has it that some of it will be in there.
 


I definitely want a protector cleric. In the playtest I had a great time playing a cleric that could use its shield to grant disadvantage against 1 attack against an ally within 5'. I think there is a lot that can be added to this archetype.
 

I don't want dozens and dozens of domains. That said, there are a few omissions.

* Oceans/Water
* Craft/Artifice
* Fate/Luck

I also wouldn't mind some elemental domains. I just worry about 30+ domains with real specific niches.
 


Yeah, I think most of us want to avoid the domain glut of 3e but there are definitely some big concepts not really covered or done justice to via the existing domains.

Looking at the suggestions above, we get:

Artifice/Craft
Chaos
Darkness
Fate/Fortune/Misfortune
Fire
Law
Love
Music
Pain
Peace
Pestilence
Protection
Time
Tyranny (perhaps a general Leadership domain, usable for good means or ill?)
Water/Sea
Winter/Cold

I would have added Undeath, but it looks like the DMG Death domain has that covered.
 



Biggest ones missing IMHO:

Justice
Luck
Sea/Ocean
Love/Passion
Darkness
Frost/Winter


Then there are unlimited possibilities, especially considering variations e.g. a Sun domain is not necessary the same as a Light domain, and there could be both an Undeath and a (good) Death/Dead domain that work differently than the DMG Death domain.

Among the many:

Arts/Beauty
Greed
Agriculture
Travel
Fear
Chaos
Forests
Disease
Mountains
Destruction
Strength
Moon
Crafts
Wisdom
Freedom
Vengeance
Hunting
Trade
Mischief
Joy
...
 

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