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D&D 5E Warlock/Paladin/Sorcerer Question

trentonjoe

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So, if you are a Warlock 4/ Paladin 2/ Sorcerer 2:

You have 2 Warlock Spells you can cast per short rest. Both Spells can be cast as 2nd level spells.

You cast your other spells as a 3rd level caster meaning four (4) 1st level slots and two (2) second level slots. Plus two sorcery points which can be converted into another 1st level slot.

All combined, it's something like five (5) firsts and four (4) seconds with two of the seconds recharging on a short rest.



Couple questions:

This character can convert ALL THOSE Pal/Sor spell slots into Divine Smite Damage? This would give 5 attacks with +2d8 damage and two more with +3d8 if no spells were cast?

Could this character use the Warlock spell slots to divine smite? Could it squeeze out a couple more 3d8's?

The "source" of the spell doesn't matter, meaning I just have one giant spell list, I don't need to keep track of which spell comes from which, right?
 

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Yep, the Warpalasorc can do a lot of smitin'. That's good, cause they're competing with a Paladin 8, who has an extra attack, one more ability score increase, Aura of Protection (which is really great), one of the 7th-level Oath features (at least two of which are really great, I'm not sold on Relentless Avenger), etc.
 

This character can convert ALL THOSE Pal/Sor spell slots into Divine Smite Damage? This would give 5 attacks with +2d8 damage and two more with +3d8 if no spells were cast?
Correct.

Could this character use the Warlock spell slots to divine smite? Could it squeeze out a couple more 3d8's?
Correct again.

The "source" of the spell doesn't matter, meaning I just have one giant spell list, I don't need to keep track of which spell comes from which, right?
And correct a third time. You do need to keep track of which slots come from the warlock class, because you recover those slots on a different schedule (every short rest instead of every long). But you can use those slots to cast paladin or sorcerer spells, and you can use your paladin and sorcerer slots to cast warlock spells.
 

What is a Warlock/Paladin/Sorcerer, though? Someone who has a natural gift for magic, but who signs a pact with an occult entity to gain some more magic, while swearing a sacred oath to serve a diety? How do you justify that?
 

What is a Warlock/Paladin/Sorcerer, though? Someone who has a natural gift for magic, but who signs a pact with an occult entity to gain some more magic, while swearing a sacred oath to serve a diety? How do you justify that?

He was born with special snowflake syndrome. It happens to a lot of player character I have noticed. It's really an awful epidemic.
 

What is a Warlock/Paladin/Sorcerer, though? Someone who has a natural gift for magic, but who signs a pact with an occult entity to gain some more magic, while swearing a sacred oath to serve a diety? How do you justify that?

Some kind of elf. Sworn fey knight of Correlon, servant to the Fairie Queen(e), with the inborn magic of the deep Feywildfairyelffae. You know, standard elf s&$@.
 

What is a Warlock/Paladin/Sorcerer, though? Someone who has a natural gift for magic, but who signs a pact with an occult entity to gain some more magic, while swearing a sacred oath to serve a diety? How do you justify that?

Does it matter? Insert whatever crazy special fluff background you need to. Novels do it all the time, heck even Elminster I think has level in rogue, psionicist, was once a girl, and made a magic pact with the goddess of magic.
 

Regardless of the explanations that are given, the fact is that narrative wise it is such a niche character that really only can fill a few possible circumstances. One of those being what ZombieRoboNinja said. Even taking into account that fact, If a character is starting at level 1, it would be virtually impossible to achieve that specific build unless the DM was catering quite a large portion of the narrative to your character and only your character. If you start off at that higher level then you can probably make up some convoluted reason that it would happen, but like I said at the beginning of the post, that character is going to have such a narrow focus it doesn't even seem worth it to me.

Clearly when someone takes classes like that it's, more often than not, for power gaming in my personal experiences. I understand someone actually may have legitimate reasons, but given a random sample of people who had this build I'd bet just about anything that it was for mechanical properties over narrative properties.

It also follows the jack of all trades master of non mentality. Every single full class warlock, paladin, and sorcerer is going to be better than you pertaining to what that class does. If you are going to just dungeon crawl with no story then I'd say go for it, if not I'd be wary of the person playing that mess of a class combination in an actual deep narrative. But thats just me... I digress.
 
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