I think we should be explicit about the hp, AC, and hardness properties (and maybe break/rip DCs) for the banners, since they're presumably magic objects. How about giving them as many hp as the individual body and AC 20, hardness 10 like the veils?
I would just spell out the hp a bit more explicitly. As for AC, it's hard for me to see why the veil's AC should be so much better, but I could go with something like AC 14 (including the same deflection modifier as the Maidens). I'm ok with dropping hardness. Break DC of 20 or so?
Special Weakness - Banners (Ex): Each of the seven swords have a different special weakness. The Veiled Maidens' is that its existence is tied to seven identical "banners" made from the same azure silk as its clothing and veils. The banners typically take the form of a flag or wall-hanging about 5 feet square.
Each Veiled Maidens body is linked to a "banner". Any damage done to a banner is also inflicted upon the body the banner is tied to; the banner and body always have the same number of hit points. A banner has AC XX and can be destroyed by ripping with a Break DC of YY.
AC 16 seems ok. I'm also ok with vulnerability to fire. I did mention a Break DC of 20; is that ok with you? Also, should we spell out that a body is destroyed if the banner is?
Possible edit:
Special Weakness - Banners (Ex): Each of the seven swords have a different special weakness. The Veiled Maidens' is that its existence is tied to seven identical "banners" made from the same azure silk as its clothing and veils. The banners typically take the form of a flag or wall-hanging about 5 feet square.
Each Veiled Maidens body is linked to a "banner". Any damage done to a banner is also inflicted upon the body the banner is tied to; the banner and body always have the same number of hit points, and the body is destroyed whenever the banner is. A banner has AC 16 and can be destroyed by ripping with a Break DC of 20. Banners take double damage from fire.
No, there wasn't a particular reason, +50% damage is fine. I think having the hp linked presumably destroys the banner if the body is destroyed, but we can also make that explicit.
Special Weakness - Banners (Ex): Each of the seven swords have a different special weakness. The Veiled Maidens' is that its existence is tied to seven identical "banners" made from the same azure silk as its clothing and veils. The banners typically take the form of a flag or wall-hanging about 5 feet square.
Each Veiled Maidens body is linked to a "banner". Any damage done to a banner is also inflicted upon the body the banner is tied to; the banner and body always have the same number of hit points, and the body is destroyed whenever the banner is (and vice versa). A banner has AC 16 and can be destroyed by ripping with a Break DC of 20. Banners take 50% extra damage from fire.
That works, update away!
Are we done with the mechanics on these? Ready for flavor etc?