the Jester
Legend
Man, I should have just multiquoted from the start...
No you don't.
It's good to be a nice person, but a DM's job is to adjudicate. Softballing is false adjudication. If a carrion crawler has the chance to munch on a downed creature, it will. Same with a ghoul.
Raise dead is far less relevant than cure wounds in combat. Or lay on hands, or healing word, etc. Fighting to win means making sure that guy who's been cutting your friends down stays down instead of popping right back up like a jack-in-the-box.
Is every monster going to hit the guys who are down? Of course not. But asserting that it's a bad thing for those monsters who are logically inclined to do so to follow their inclinations is simply wrong.
Make the assertion that for some groups it's bad to hit them when they're down- well, that's another beast entirely. That's a playstyle choice, and a fine one for those groups to make. But it's certainly not for everyone. My groups would be quite surprised if my bad guys started universally using inefficient, "Go ahead and kill us all, we'll wait" tactics.
"Taboo"?? Since when?
No, it absolutely is not taboo, and that assertion is just trying to push your playstyle onto others. Sorry, but that's ridiculous. To repeat- it's a playstyle choice, one that's fine to make, but one that many other groups find makes for boring, predictable play, and one that is absolutely not universal.
I don't even know what this has to do with the topic at hand. Aren't you playing a game that's largely about killing monsters and taking their stuff? Isn't, then, the logical goal at hand often to... kill the monsters and take their stuff? Are you claiming that this is "evil bring[ing] good down to its level"? I think it's far easier to make that argument with the whole "females and young" conundrum, which is often solved via slaughter. But that's another topic entirely.
You have to be nice.
No you don't.
It's good to be a nice person, but a DM's job is to adjudicate. Softballing is false adjudication. If a carrion crawler has the chance to munch on a downed creature, it will. Same with a ghoul.
No one would be trying to finish off enemies because raise dead exists. Once a combat begins, everyone has to fight to win, not waste time.
Raise dead is far less relevant than cure wounds in combat. Or lay on hands, or healing word, etc. Fighting to win means making sure that guy who's been cutting your friends down stays down instead of popping right back up like a jack-in-the-box.
Is every monster going to hit the guys who are down? Of course not. But asserting that it's a bad thing for those monsters who are logically inclined to do so to follow their inclinations is simply wrong.
Make the assertion that for some groups it's bad to hit them when they're down- well, that's another beast entirely. That's a playstyle choice, and a fine one for those groups to make. But it's certainly not for everyone. My groups would be quite surprised if my bad guys started universally using inefficient, "Go ahead and kill us all, we'll wait" tactics.
It's taboo. So no, you shouldn't do it.
"Taboo"?? Since when?
No, it absolutely is not taboo, and that assertion is just trying to push your playstyle onto others. Sorry, but that's ridiculous. To repeat- it's a playstyle choice, one that's fine to make, but one that many other groups find makes for boring, predictable play, and one that is absolutely not universal.
If evil brings good down to its level, then it has won. The ultimate evil is to submit to the evil.
I don't even know what this has to do with the topic at hand. Aren't you playing a game that's largely about killing monsters and taking their stuff? Isn't, then, the logical goal at hand often to... kill the monsters and take their stuff? Are you claiming that this is "evil bring[ing] good down to its level"? I think it's far easier to make that argument with the whole "females and young" conundrum, which is often solved via slaughter. But that's another topic entirely.