Mark CMG
Creative Mountain Games
If WotC is outsourcing official 5E material to 3PP, What is WotC working on?
6E?
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If WotC is outsourcing official 5E material to 3PP, What is WotC working on?
They've also mentioned conversion guides should be coming shortlyMearls said that they were taking a break after the DMG was done, but they'd get working on things in the new year.
On their table, of course is the following:
1.) Legends & Lore columns for Battlesystem, races, and other cut material
2.) Fan-kit and/or OGL
3.) Coordinating the Elemental Evil storyline release in March
4.) The next set super-secret rule book (Forgotten Realms campaign guide, etc) for Gen-Con release
5.) Story Bibles for future adventure paths
WotC is a small operation these days, much smaller than what everybody think.
I keep hearing this, but it's actually BIGGER than many think. It's 15 people, half of whom are directly working on material. Compare that to most RPG companies, and you will find it's HUGE. People keep comparing it to Paizo, but that's not the only comparison one can make. Compare it to, say, Green Ronin, and you will find it's massive. Compare it to Monte Cooks company, and it's really quite big. Heck compare it to 13th Age and I think it's huge. 15 person teams are quite large for the RPG industry in general. I think it might be the second largest RPG team right now.
It is large compartively to Green Ronin (with three full time staff) or Monte Cook (1 full time staff and a spouse).
I count 5 full time staff at MCG.
I stand corrected, last time I was checked it was just him and his wife (mind that might have been the 2006).
Conventional wisdom is clearly wrong, since Paizo are making a mint off their adventure paths - to the point where company reps tend to respond to suggestions about changing them with "They're where we make most of our money, so we're very careful about not wanting to fix something that isn't broken."
You clearly can make money from adventures, you just need to do them right.
You raise some excellent points here IMO. I feel you are probably correct that if WOTC were to publish adventure paths/modules to play with the 5E core books, they could potentially continue to do so forever. As a new player, this sounds GREAT to me! HAHAHAHHAA!I also have to imagine that Paizo has very different finaical goals/situation then WOTC.
-Paizo is privately owned while WOTC isn't. Paizo is happy if they can keep the lights running and have a little extra to afford the finer things in life. WOTC is a part of Hasbro and has to rank in millions to be one of the cool brands in the company.
-The mechanics of 3rd edition are very heavy on the DM. What better way to help the DM then to have lots of adventures to buy?
-While adventures don't sell to the majority of players, they can sell forever. Splat can eventually overload a system but adventures are completely modular. You can make them FOREVER and people will keep buying them. The subscription model is also very helpful for them. It's like the magazines, but they charge the actual production price for their materials.
-I also heard that many people buy their paths not to play, but just to read! I'm sure about that part though. Then again, the last two points weren't refuting what you said, but explaining why I think Paizo is in a comfortable position to keep doing what they're doing. Some people will want to play 3rd forever and Paizo is more then happy to supply them the means to do so.