Psikerlord#
Explorer
Thank you for sharing, and I'm glad you 1) realized the mistake and 2) had the balls to fix it!
Yes, feats really need point buy.
Rolling stats is (obviously) less balanced in itself, but when you add feats this imbalance becomes a HUGE deal.
Why? Because without feats, rolling good means perhaps +1 or +2 to hit and damage. Good but not game-breaking, since everyone will catch up around level 12 or so.
But with feats? Then each 16 or 17 you roll means "a free feat". And each 18 you roll means "free feats for the rest of my career", since after racial mods, you hit the maximum already at level one.
This simply breaks the game; having the choice between taking a feat and taking an ability increase break down into "another feat please".
I really wish the PHB contained much stronger advice regarding this, saying something like IF YOU ADD FEATS, MAKE SURE YOU USE POINT BUY AND A HARD STARTING CAP OF 15 in capital bold letters!![]()
Except that... point buy is optional. Rolling is default.