As written, polearm mastery allows the oa so long as the polearm is wielded. It is the assertion of the player that warcaster would transfer this weapon attack to a spell attack. (Basically, he is using his polearm as a spell focus and somatic component.) Strict raw supports this claim. Strict RAI overturns it (see mearls above.)Ummm... Can the player then choose to provoke at 10ft for polearm or 5ft for spell? Said beforehand? Said on the spot?
As written, polearm mastery allows the oa so long as the polearm is wielded. It is the assertion of the player that warcaster would transfer this weapon attack to a spell attack. (Basically, he is using his polearm as a spell focus and somatic component.) Strict raw supports this claim. Strict RAI overturns it (see mearls above.)
When you have to start modifying your adventures to deal with one character, that is the definition of overpowered.
I modify my adventures to deal with all the characters
I can see where Celtavian is coming from but on this one I think I'm closer to Paraxis. For instance, when the PCs in my 4e game started to get access to flight (around mid-Paragon: a flying carpet at 15th level and an at-will power at 16th), I started working harder on the vertical aspect of my encounter terrain design.Modifying for the individual choices of parties I think we all do, but being forced to modify to challenge one player is no fun as a DM.
Ummm... Can the player then choose to provoke at 10ft for polearm or 5ft for spell? Said beforehand? Said on the spot?
That sounds like a good approach. If he's a reasonable guy (and your posts make him sound like one) then he should understand this.I will probably let him run with it as is for the next session, but make it clear that the ability is on a trial.
Don't get too nostalgic! 4e has plenty of vague or poorly-worded rules. Like your reach example, several of them turn on the meaning of the word "attack", which is used a lot in the rules but never defined as a term of art.Sometimes I miss the clearly spelled out RAW of 4e