You can't just grant small packets of rules exceptions rationed by a spell slot like mechanism to martial characters! That way lies madness.Come to think of it, I'd like official 5e versions of 3e's Book of Nine Swords classes. My group and I really liked them.
People want the former, rules they can use to build stuff, made by designers who (supposedly) know how to create good rules instead of being told "rulings, not rules. Do it yourself, we don't care".
The only thing sure in this life, besides death and taxes, is that "If there's a successful franchise, there's going to be a sequel". Expansions are coming, we just don't have the timeline yet.Seems not as many "people" as to cause the designers to cater to them.
Thankfully.
Most people do - or would, if they were to try a TTRPG. The very small subset of people who haven't rejected the RPG hobby after 40 years of the flagship game being D&D, however, have a decided preference for games that they can have fun fixing up enough to have fun playing. It's like loving a classic car that you spend 7 years re-building and 15 minutes driving before it breaks down again.People want the former, rules they can use to build stuff, made by designers who (supposedly) know how to create good rules instead of being told "rulings, not rules. Do it yourself, we don't care".
I played & ran 4e for a few years, I'm okay with it!You can't just grant small packets of rules exceptions rationed by a spell slot like mechanism to martial characters! That way lies madness.
I've built really neat things of out 'rulings, not rules'. Even when using systems that were all 'rules, rules, rules'.People want the former, rules they can use to build stuff, made by designers who (supposedly) know how to create good rules instead of being told "rulings, not rules. Do it yourself, we don't care".
Shh, ixnay on the ourfay. I was trying to urybay the edelay.I played & ran 4e for a few years, I'm okay with it!
Shh, ixnay on the ourfay. I was trying to urybay the edelay.