Hiya.
Wow. Well, if you really think the game is either this: ...
or this: ...
then we play radically different games and there was no point in participating in your thread.
It isn't an either/or thing at all. It's simply a matter of what a DM is expected to do; create stuff on the fly. There is no getting around that in an RPG, no matter the RPG. An RPG is a game of "cops and robbers, with rules". The choices of what to do are limitless, and a rule book is limited. So a DM is
constantly improvising.
A DM does create rules, spells, monsters, etc. all the time because he has to. Its in the nature of the game. A DM who refuses to create rules, spells, monsters, etc. during a game session is missing out on the prime reason for RPG's...group collective imaginative play.
Now, I can understand some DM's need to come out of their shell a bit, and this takes time. It builds confidence and skill at running a game. So I actually do "get" why some DM's are adverse to creating 'too much' on the fly and in stead would much rather just turn to a book. I get that. What I have a hard time understanding is why some DM's (and players) seem to prefer "just buying books to tell them what to do" over actually being creative....in a game that is based almost entirely on being creative. It's just....odd....
So far I've gotten a few responses that I can understand, like a DM who has limited time and likes spending that time on creating stories, plots and interesting NPCs and doesn't want to spend that limited time creating new rules, races or classes. That I get. But some other posts about not having time to create a new sub-race of dwarves or something....no, I don't get that. With 5e's design, it's really simple to do that. It would take roughly an hour to do up a dwarven sub-race to a playable level...yet some people will outright refuse to do so and in stead happily wait
months for a new $40 "Book of Races" (or whatever) to come out. I just don't get that. Anybody who has a life so packed to the brim with stuff they have to do that they can't spend a total of an hour on a hobby...over the course of a week or even weeks... I don't buy it. The only reason I could think of was that they just had an aversion to creating stuff. Hence, the thread.
^_^
Paul L. Ming