By the same token, I wish the barbarian had better unarmored AC, had more attacks, more HP, more powerful rages. The real question here is whether the sorcerer has enough, or whether you just want more.
My points are that, for example, a Warlock has d8. Why? Did his patron give him/her more fortitude? Then why can't a Sorcerer's innate inner magic increase his fortitude.
I agree with a post that the Wizard is the "poster child" of D&D. But if they need to make the Sorcerer stand out more than Sorcery Points. I do like the suggestion of giving more skills, thereby making the Wizard a great spell utility character and the Sorcerer a jack of all trades.
Above all else, I would have preferred if they would have increased their spells known to 20 to 25. It's a slap in the face to have Arcane Tricksters and Eldritch Knights know the same number of spells.
Bounded accuracy minimizes some aspects of it. For instance, a 20 DEX elf archer will out-shoot a 14-DEX human archer, even if he has 5 levels on her (yes, I'm thinking of a specific elf archer...).I agree - the problem exists for any class. If your rogue spent 12 years of their childhood as a street orphan, why are they still relatively bad at picking pockets at level 1? If high elves get weapon proficiencies from a long childhood training in swordplay, why are they completely outclassed by a farm boy who fell off the wagon, went through some rushed training, and killed a few sewer rats?
The general problem is built into D&D - experience (which mostly means killing things) trumps everything else, whether it's natural ability scores or years of backstory, and usually does it pretty quickly.
The sorcerer is "nature" mage to the wizard's "nurture".
Bounded accuracy minimizes some aspects of it. For instance, a 20 DEX elf archer will out-shoot a 14-DEX human archer, even if he has 5 levels on her (yes, I'm thinking of a specific elf archer...).
Granted, but I get the feeling a sorcerer wouldn't get that kind of training, or a training as we understand it. If it is nature, then it all must come naturally. No old mentor to tell you the steps, but neither they being an exact science. A sorcerer training with magic would be one of two options:
1) the magic is too powerful and extensive training is required to control it. (Good for wild mages, but not exactly good for all)
2) the magic is more a matter of discovery and self experimentation, you aren't born able to cast a fireball, but that isn't because you need to learn the exact steps with precision, you just need your power to grow and figure it out. It is like with yoga, many people take time and extensive training to form a perfect lotus flower or put their legs behind their head, I can do both just because of raw flexibility all it took me was figuring out I could. This second option leaves lots of free time to do other things like learning a craft or how to use that spear, because maybe you lack the coding and the personality to develop killing spells.