Mouseferatu
Hero
ENWorld has had--at an approximate guess--2,489,793.4 threads that either focused on, or evolved into, the debate as to whether the Great Weapon Master and Sharpshooter feats provide an unbalanced/unfair level of benefit over fighters of other combat styles.
I don't want to rehash that here. There are plenty of other places to do so. What I do want to discuss is this:
I believe that great-weapon users should do more damage than users of other fighting styles. That's sort of the point of the heavy weapons. Again, whether GWM provides too much extra damage is not something I want to get into here; for the sake of argument, let's agree that it should provide some extra damage, and move on to the discussion.
Now, while I don't think duelists or sword-and-board fighters should deal as much damage, they should be equally effective in combat. Which leads me to my point.
If WotC, or the population of ENWorld, or you specifically, were to design feats to make duelists, two-weapon wielders, and sword-and-board fighters slightly more effective in combat than they are, but in a way that does not resemble GWM or otherwise simply add to damage dealt, what would such a feat look like?
(Note that I happen to think Shield Master is an oft-overlooked option that is far more useful and versatile than many people seem to give it credit for. But I'm still interested in hearing other ideas for the s&b types.)
I don't want to rehash that here. There are plenty of other places to do so. What I do want to discuss is this:
I believe that great-weapon users should do more damage than users of other fighting styles. That's sort of the point of the heavy weapons. Again, whether GWM provides too much extra damage is not something I want to get into here; for the sake of argument, let's agree that it should provide some extra damage, and move on to the discussion.
Now, while I don't think duelists or sword-and-board fighters should deal as much damage, they should be equally effective in combat. Which leads me to my point.
If WotC, or the population of ENWorld, or you specifically, were to design feats to make duelists, two-weapon wielders, and sword-and-board fighters slightly more effective in combat than they are, but in a way that does not resemble GWM or otherwise simply add to damage dealt, what would such a feat look like?
(Note that I happen to think Shield Master is an oft-overlooked option that is far more useful and versatile than many people seem to give it credit for. But I'm still interested in hearing other ideas for the s&b types.)