D&D 5E The Clean Sheet

Nod_Hero

Explorer
The newest version (v2.1) now recognizes all monk weapons and, if you have monk levels, changes the damage and adds finesse. Furthermore, the weapon tooltips now show all properties and other weapon fields aren't locked anymore, so that you can read their tooltips.

Looks good except for one small glitch. Both Spear and Quarterstaff used two-handed aren't recognized for monks.
 

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Silthen

First Post
Ok, as previously mentioned, I'm stuck with an old computer running Vista. I was using Foxit for pdf forms because Vista users are unable to use Adobe reader 11+, and reader 10 doesn't allow users to save and later edit forms once completed (you can digitally sign a form and save a copy, but can't edit a form once signed). As a result, this sheet didn't function properly for me. I tried 5 or 6 other readers, but none really worked all that well (the closest was Nitro, but it was painfully slow). So, just for laughs, I went back to Adobe's site and downloaded Reader again, BUT entered Windows 7 as my OS in the drop-down box this time. I was allowed to download Reader 11 and, to my amazement, it worked! The sheet seems to be working as intended for me now, without any hovering text or incomplete auto-calc fields. Just thought I'd share in case there were any other Vista users out there.

Awesome sheet, btw.
 

Gretkatillor

First Post
A few things were added:

Warlock spell slots are now marked with an * if you also have slots from another class, so that you know which slots are recovered after a short rest. The slot's tooltip tells you more.

The weapon list is cleaner. Two-handed weapons now show this property in the weapon's tooltip, not in the name itself. This makes it easier to type in the name; no more "Light crossbow (two-handed)".

The lance's attack tooltip gives info on its quirks.

Added the option to re-initialize the sheet (under ADD ITEMS & SPELLS, MAINTENANCE).

Fixed a bug where pressing the first death save button reset the weapon fields.

Fixed a bug where clearing all spells could result in an unresponsive sheet.
 
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Gretkatillor

First Post
Also, a suggestion for the next version. I'm liking the auto-add options for spells, but adding every spell is something only really useful for Divine casters. If it's not impractical (and if it won't earn you a C&D), would it be possible to add the following feature, or something similar to it?

If the user types in the names of spells exactly as written (I'm not advocating for a search function, I would imagine that to be even more tedious), and toggles an automation control for spells, every other field is filled in automatically from the description depository. I don't know if something like this is even feasible within the confines of the PDF format, but it would be appreciated.

EDIT 2: Holy :):):):), that's already a feature. I want to favorite this sheet twice.

I've changed the menu so that you can also use it to add individual spells, with the added benefit of seeing which spells are available to each class.
 


Gretkatillor

First Post
Great. Any chance of spell sorting (by name/level) being added in a future overhaul?

Do you mean sorting all spells on the sheet itself, after making a mess of it ;-) ? Possible, and I may add it. The only limit would be that spells from different classes would get mixed-up in the process.

EDIT: Added. Can be slow with many spells.
 
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Gretkatillor

First Post
New in v2.23:

A button to add armor, shield, weapons, and background items all at once.
The spell slot tooltips now show how many spells you know (per class and per level).
 


Gretkatillor

First Post
New in v2.26/2.27:

The weapon list now contains all cantrips that deal damage, such as Fire Bolt.
Unarmed strike is again treated as a monk weapon.
New option: if you add "*" to an item in your inventory, its weight is not included in your carried weight total.
Improved the mule and cart entries (guilt merchant background equipment).
 
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